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Soloredis-RtDMMO-2.6.73 icon

RtDMMO

17 biomes to explore, featuring Norse Demigods. Fight Thor and claim his hammer. Discover new Ocean treasures. Can you survive the wandering undead after dark? Discover fairy defense!

Date uploaded 2 weeks ago
Version 2.6.73
Download link Soloredis-RtDMMO-2.6.73.zip
Downloads 266
Dependency string Soloredis-RtDMMO-2.6.73

This mod requires the following mods to function

Horem-MushroomMonsters-1.0.2 icon
Horem-MushroomMonsters

Adds two Boss monster's and a variety of monster Mushroom's and Spore's

Preferred version: 1.0.2
GoldenJude-Blacksmiths_tools-2.0.3 icon
GoldenJude-Blacksmiths_tools

Tool for hiding parts of the player model when equipping wearables, also a fix for incorrectly deforming skinned meshes on custom items.

Preferred version: 2.0.3
JereKuusela-Expand_World_Rivers-1.9.0 icon
JereKuusela-Expand_World_Rivers

Allow configuring rivers, streams, water level and waves.

Preferred version: 1.9.0
GoldenJude-Judes_Equipment-2.2.4 icon
GoldenJude-Judes_Equipment

Adds 9 new armor sets and 2 backpacks

Preferred version: 2.2.4
denikson-BepInExPack_Valheim-5.4.2202 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2202
Azumatt-DeathPinRemoval-1.0.5 icon
Azumatt-DeathPinRemoval

A simple mod requested by gdragon. This mod will remove the death pin from the map when the tombstone is fully looted. Optionally, prevent the creation of your death pins.

Preferred version: 1.0.5
Smoothbrain-StartupAccelerator-1.0.3 icon
Smoothbrain-StartupAccelerator

Makes mods load faster.

Preferred version: 1.0.3
Horem-Do_Or_Die_NPC-1.0.3 icon
Horem-Do_Or_Die_NPC

Adds Skugga, Nomads and 16 Minibosses. Vidar, Njord, Einherjar tameable NPC's.

Preferred version: 1.0.3
Horem-Do_or_Die_Items-1.1.7 icon
Horem-Do_or_Die_Items

Adds Spellbooks, Scrolls, Weapons, Shields, Helms, Hoods and Custom Traders.

Preferred version: 1.1.7
Horem-DoOrDieMonsters-1.2.2 icon
Horem-DoOrDieMonsters

Adds vanilla monster re-skins and abilities and crafting materials. Includes and update for Yeti, Wendigo and Were monsters from Monster Mash

Preferred version: 1.2.2
VentureValheim-Mining_Caves-0.2.0 icon
VentureValheim-Mining_Caves

Adds two new caves to the world containing ore for mining. Adds the ability to disable terrain changes caused by tools.

Preferred version: 0.2.0
Horem-Horemvores_Assembly_Mod-1.1.2 icon
Horem-Horemvores_Assembly_Mod

Modders resource containing custom scripts.

Preferred version: 1.1.2
shudnal-Firefly-1.0.7 icon
shudnal-Firefly

Craftable consumable to spawn firefly following you for a while providing light source.

Preferred version: 1.0.7
Horem-Creepy_Crawlies-1.1.3 icon
Horem-Creepy_Crawlies

Adds Insects, Beetles, Spiders and Spidercrabs.

Preferred version: 1.1.3
JereKuusela-Expand_World_Size-1.24.0 icon
JereKuusela-Expand_World_Size

Allows configuring the world size and altitude settings.

Preferred version: 1.24.0
Advize-PlantEverything-1.18.2 icon
Advize-PlantEverything

Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.

Preferred version: 1.18.2
JereKuusela-Dungeon_Splitter-1.6.0 icon
JereKuusela-Dungeon_Splitter

Separates dungeons from the main world reducing the amount of instances.

Preferred version: 1.6.0
ASharpPen-Spawn_That-1.2.15 icon
ASharpPen-Spawn_That

Advanced tool for customizing mob spawners throughout the world with configuration files.

Preferred version: 1.2.15
ASharpPen-Drop_That-3.0.8 icon
ASharpPen-Drop_That

Tool for configuring loot tables.

Preferred version: 3.0.8
ASharpPen-Custom_Raids-1.7.13 icon
ASharpPen-Custom_Raids

Customize raid events, override existing, extend with your own raids.

Preferred version: 1.7.13
blacks7ar-WieldEquipmentWhileSwimming-1.1.1 icon
blacks7ar-WieldEquipmentWhileSwimming

A simple mod that lets you wield your equipments while swimming/diving or in water (Configurable).

Preferred version: 1.1.1
Marlthon-Corsairs-0.1.7 icon
Marlthon-Corsairs

Fight to conquer treasures, free slaves and face Boss Rollo and recover the sword and shield stolen from the mod's creator.

Preferred version: 0.1.7
Alpus-NorseDemigods-1.4.7 icon
Alpus-NorseDemigods

Play as a demigod, chosen from a daughter or son of Odin, blessed with the powers of the gods. This mod adds unique classes with magic, spells, abilities, items and more.

Preferred version: 1.4.7
Smoothbrain-CreatureLevelAndLootControl-4.6.2 icon
Smoothbrain-CreatureLevelAndLootControl

Puts YOU in control of creature level and loot!

Preferred version: 4.6.2
OdinPlus-OdinCampsite-1.5.5 icon
OdinPlus-OdinCampsite

Campsite is just simple mod for additional pieces thanks to which you can travel safe and save time to build temporary bases. Become the real adventurer!

Preferred version: 1.5.5
rendl0449-CraftFromContainers-3.5.8 icon
rendl0449-CraftFromContainers

Allows you to make use of resources in nearby containers when crafting, building, using smelters and kilns, refueling fires, cooking food, etc.

Preferred version: 3.5.8
shudnal-HipLantern-1.0.17 icon
shudnal-HipLantern

Craftable little lantern on your hip to cast away the darkness

Preferred version: 1.0.17
OdinPlus-CrystalLights-1.1.3 icon
OdinPlus-CrystalLights

A Custom Build Piece Expansion for Jewelcrafting! Use Uncut Gemstones and Iron to create light sources! HUGE FPS difference with configurable range.

Preferred version: 1.1.3
Marlthon-FarmHeim-0.2.6 icon
Marlthon-FarmHeim

Farm system with animals, vegetables, fruits, salads, meats, food, pies, buildings and items. Release the farmer within you.

Preferred version: 0.2.6
Azumatt-AzuAutoStore-3.0.7 icon
Azumatt-AzuAutoStore

This mod pulls nearby items from the ground into containers. Optionally, use a hotkey to store items in your inventory into containers. Read the mod description for more information.

Preferred version: 3.0.7
MidnightMods-EpicJewels-0.9.6 icon
MidnightMods-EpicJewels

More Jewels for all your jewelcrafting needs.

Preferred version: 0.9.6
Soloredis-RtDVines-0.0.7 icon
Soloredis-RtDVines

Over 90 custom vines for builders who love vines and ivy.

Preferred version: 0.0.7
Soloredis-RtDGardening-0.1.6 icon
Soloredis-RtDGardening

Over 100 decorative plants to choose from, and automatically adds custom saplings to plant if used with RtDBiomes.

Preferred version: 0.1.6
Soloredis-RtDOceanFoods-0.1.5 icon
Soloredis-RtDOceanFoods

An extension to RtDOcean. Adds Ocean based foods, and gives more purpose to the Vanilla fish.

Preferred version: 0.1.5
blacks7ar-VikingsDoSwim-1.3.7 icon
blacks7ar-VikingsDoSwim

A simple mod that lets you configure Max Swim Speed at max swim skill level. Scales your swim speed, stamina regen and stamina consumption to your swim skill level. Adds a new diving mechanic that lets you swim underwater.

Preferred version: 1.3.7
WackyMole-WackysDatabase-2.4.48 icon
WackyMole-WackysDatabase

WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.

Preferred version: 2.4.48
Marlthon-OdinShipPlus-0.6.1 icon
Marlthon-OdinShipPlus

Add to your game the most beautiful and functional boats, in all there are 14 boats in the cargo, speed, fishing and war categories. (Donor version of OdinShip)

Preferred version: 0.6.1
JereKuusela-Expand_World_Data-1.51.0 icon
JereKuusela-Expand_World_Data

Allows adding new biomes and changing most of the world generation.

Preferred version: 1.51.0
shudnal-ProtectiveWards-1.2.5 icon
shudnal-ProtectiveWards

Configurable protection and modifiers in active ward area. Creatures, rain, raids, plants, fall damage, ship, resources drains, smelting speed and active offerings.

Preferred version: 1.2.5
shudnal-ExtraSlotsCustomSlots-1.0.8 icon
shudnal-ExtraSlotsCustomSlots

Custom slots for various mods that support custom items.

Preferred version: 1.0.8
blacks7ar-MagicPlugin-2.1.0 icon
blacks7ar-MagicPlugin

Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.

Preferred version: 2.1.0
ValheimModding-Jotunn-2.23.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.23.1
Smoothbrain-Jewelcrafting-1.5.32 icon
Smoothbrain-Jewelcrafting

Adds a risk / reward socket system to Valheim.

Preferred version: 1.5.32
Soloredis-RtDHorrors-0.3.6 icon
Soloredis-RtDHorrors

Horror themed monsters that only spawn at night. Zombies, Demons, and Abominations from Hell. Spawns in all biomes including DeepNorth.

Preferred version: 0.3.6
Soloredis-RtDOcean-1.3.7 icon
Soloredis-RtDOcean

Overhauls the Ocean: Adds Sea monsters, friendly mirmaids that will protect you and sing like a siren, 1 boss summon, vegatation, lost treasures, & locations.

Preferred version: 1.3.7
Soloredis-RtDSouls-0.3.3 icon
Soloredis-RtDSouls

Gives monsters a chance to release an Angry or Friendly Soul.

Preferred version: 0.3.3
Soloredis-RtDAdditions-0.5.9 icon
Soloredis-RtDAdditions

Adds Armor, Weapons, Loot, and Foods to the DeepNorth. Now with default vanilla recipes to plug in and play as a stand alone mod. Automatically has recipes on installation, and unlocks more if RtDMonsters is detected.

Preferred version: 0.5.9
Soloredis-RtDItems-0.7.9 icon
Soloredis-RtDItems

Hundreds of weapons, a multidude of armors, runescape inspired off-hand defenders and adds set bonuses to all vanilla gear. Has recipes upon installation, and automatically unlocks more if RtDMonsters & or RtDMonstrum, RtDOcean is detected.

Preferred version: 0.7.9
Soloredis-RtDMagic-0.3.9 icon
Soloredis-RtDMagic

A multitude of Magic staffs, wands, four tiers of healing staffs with AOE, early game Eitr food and mage armor.Has recipes upon installation, and automatically unlocks more if RtDMonsters & or RtDMonstrum is detected.

Preferred version: 0.3.9
Soloredis-RtDMonstrum-0.4.9 icon
Soloredis-RtDMonstrum

Multiple fantasy themed monsters & bosses for each biome up to Mistlands. Drops loot used for RtDMagic, RtDAdditions & RtDItems

Preferred version: 0.4.9
Soloredis-RtDBiomes-2.7.0 icon
Soloredis-RtDBiomes

Overhauls all Biomes entirely, and is a great companion for ExpandWorld. Provides loot for RtDItems & RtDMagic at end game.

Preferred version: 2.7.0
MidnightMods-ValheimArmory-1.18.3 icon
MidnightMods-ValheimArmory

ValheimArmory aims to create a more diverse selection of weapons to make all playstyles feel fully supported at each level.

Preferred version: 1.18.3
MaxFoxGaming-Environmental_Awareness___The_Trials_Of_Toil-1.0.7 icon
MaxFoxGaming-Environmental_Awareness___The_Trials_Of_Toil

A survival expansion for Valheim.

Preferred version: 1.0.7
Soloredis-RtDMonsters-1.9.4 icon
Soloredis-RtDMonsters

Fae Spirits, Elfs, Bosses, Locations & Tameables. Drops loot required for gear unlocks in AshLands & DeepNorth via RtDItems/RtDMagic.

Preferred version: 1.9.4
shudnal-ExtraSlots-1.0.22 icon
shudnal-ExtraSlots

More inventory slots dedicated for equipment, food, ammo and misc items. Extra utility slots. Quick slots. Custom slots API. Player inventory resize. Gamepad friendly. Slot obtaining progression.

Preferred version: 1.0.22
JereKuusela-Expand_World_Prefabs-1.33.0 icon
JereKuusela-Expand_World_Prefabs

Allows configuring build or spawned objects.

Preferred version: 1.33.0
shudnal-MyLittleUI-1.1.30 icon
shudnal-MyLittleUI

Bunch of little UI tweaks. Tooltips for production timers, player status, items. Custom chest names, buff list, multicraft, weather forecast and so on.

Preferred version: 1.1.30
Soloredis-RtDFairyTale-0.2.0 icon
Soloredis-RtDFairyTale

Fairies & Pixies! Venture out to find Pixie nests to smash and create Fae Totems to summon friendly Fairies that will heal and protect you!

Preferred version: 0.2.0
OdinPlus-OdinsKingdom-1.3.17 icon
OdinPlus-OdinsKingdom

A custom piece mod by the OdinPlus team, this mod adds several castle construction pieces with a custom build tool.

Preferred version: 1.3.17
WackyMole-WackyEpicMMOSystem-1.9.34 icon
WackyMole-WackyEpicMMOSystem

Adds to your Valheim world a system of levels and distribution of characteristics

Preferred version: 1.9.34
Azumatt-CurrencyPocket-1.0.6 icon
Azumatt-CurrencyPocket

Adds a simple UI and a bit of functionality to store your coins in a "bank" on the player.

Preferred version: 1.0.6

README

Info

  • Warning: RtD Zombies make horrifying sounds for people with ligyrophobia.

  • Warning: You may be subject to jump scares.

  • Warning: Hordes of zombies will come out at night to hunt you.

  • Warning: At some point, the AI & raids will eventually hunt you down and kill you. This is inevitable.

  • This playthrough offers a very unique experience with many new biomes to explore, a vegetated ocean to dive into, and amazing classes & level system.

  • This playthrough will progressively get more difficult as you progress, so be wary of increasing difficulty too soon.

  • Boss Summons

  • Compatibility

  • Difficulty

  • Installation

  • PlayerGuide

  • Updating Guide

Premium mods included

For Questions or Comments go to: Marlton's Channel or to his website: Marlthon's Website

Experience new Biomes

Example

Discover new AOE magic

Example

Go beyond the DeepNorth and face Thor

Example

Credits

  • Horem taught me how to code better, & a lot of Unity.
  • Cursed Biomes are mostly made up of RtDMods however a few monsters are from DoDFantasyCreatures
  • MaxFoxGaming for the Survival system.
  • Wackymole for making the MMO system.
  • Zombies are from RtDHorrors.
  • Castle Build Pieces are from GraveBear. (OdinsKingdom)
  • Warp's created lots of the locations for the cursed biomes.
  • Ashenius helped make my mods better quality by showing me what needed to be fixed.
  • Hewn, Basoh & Vandrad for helping find bugs.
  • Ghoulette for helping with bugs, quests, wackydb, and localization creation.
  • OrianaVenture for teaching me better coding methods. VentureGaming
  • Alpus made the Demigod mod, which is what makes this fun. NorseDemigods
  • Jere makes all the extra biomes possible with his magic tools. ExpandWorld

Contact & Info:

CHANGELOG

Major Change History
  • 2.0.64 Had Old Enchanting system balance with JewelCrafting (Unbalanced)
  • 2.1.60 Had Old World size.
  • 2.1.61 Had Epic Loot values. (Unbalanced)
  • 2.3.4 had magical mounts & gottacatchthemall - Cookies mods don't sync and caused massive exploits for us.
  • 2.4.2 had Seasons - Great mod however we ran into conflictions with EW data's weather syncing. (Only affects dedicated servers).
  • 2.5.5 was final update prior to BogWitch.
  • 2.6.22 was final update before adding Therzie mods to fill in Vanilla gaps.
  • 2.6.30 had all the spawner changes.
  • 2.6.40 was the final update before major location fixes, fine tuned balancing, zombie swarms, and weather system.
  • Update with caution & always make backups.
2.6.60
  • Ghoulette added levels to crawlies.
  • Ghoulette changed Poison Cloud cd from 45 seconds to 30 seconds on freyja.
  • Created & added RtDFairyTales, which introduces friendly fairies that will protect you with bubbles and heals, and also attack monsters.
  • FairyTales also comes with Evil Pixies, both types of creatures run on the ground, jump, and fly.
  • Created an RtDMMO mod, exclusive to this pack, which adds bleeds to all monster attacks & spirits to all monster deaths, including Horems.
  • Remade all Cursed Biomes Vegetation.
  • Switched to Shudnals MylittleUI since this has a clock, and many more nice features.
  • Switched to Shudnals InventoryMod since that has arrow slots, and features that make this more MMO like.
  • Added Shudnals wards as they are magical.
  • Added Shudnals Fire Fly for a light source at night that follows you.
  • This update requires a new mod profile on thunderstore or r2modman.
  • This update also requires a zones_reset due to the vegetation changes.
  • This will also require a genloc for the pixie camps.
2.6.61
  • _D Made changes to the Inventory Slots UI; it will no longer overlap the energy bar. Thanks _D!
  • Updated to latest FairyTale mod that fixes a few issues.
2.6.62
  • _D Made changes to the status effects on UI so prevents overlapping on Marketplace.
  • Added Campsite
  • Added OdinsKingdom
  • Updated dependencies which fix multiple bugs.
2.6.64
  • Disabled Mistlands Golem due to NavMeshLink.
  • Disabled Harpie in Mistlands due to NavMeshlink.
  • Changed monster group size from 3 to 2 on DoDNPC.
  • Changed monster group size from 2 to 1 on Creepy Crawlies.
  • Changed monster group size from 3 to 2 on RtDMonstrum.
  • Changed monster group size from 3 to 2 on DoDFantasyCreatures.
  • Minor balances to DeepNorth & both Alfheimrs.
  • Increased Fairy Health on RtDFairy's.
  • Minor increase on Pixie health in first 4 biomes.
  • Increased Pixie Camp health in first 3 biomes.
2.6.65
  • Ghoulette balaned DoDNPC levels.
  • Ghoulette added levels to monsters without them.
  • Ghoulette disabled some rings, and belts that cause game breaking issues with inventory mod.
  • Fairy's now have 30% more health.
  • Fairy's will now follow you.
  • Fixed boss health bar on Spider Queen.
  • Updated dependencies that fix several other bugs.
2.6.66
  • Disabled Loc_LavaLake18_FT; remove this with upgrade world.
  • Disabled Loc_LavaLake24_FT; remove this with upgrade world.
  • Updated Environmental awareness dependancy which fixes SE stack loop.
  • Update EW data dependancy which fixes AshLands water / lava error loops.
  • Added clutter config options to RtDBiomes, this will allow clients to disable instanced clutter as they please. (On awake so must be applied at startup)
  • Fixed Maple tree stump being too small to fit the log.
  • Adjusted rock values of RtD Custom rocks for a more sensible progression.
  • Adjusted Necromancer Melee attack Hit event on Animations for smoother Scythe swings.
2.6.67
  • _D fixed the games status effects UI with my little UI.
  • Fixed Winter Magecap giving a strange mushroom.
  • Reduced particle size & brightness on Fae Spirits.
2.6.68
  • Disabled Heath flowers in Cursed Meadows for better FPS.
  • Fixed Wintergrain dropping Barley on destroy.
2.6.70
  • Overhauled DeepNorth.
  • Overhauled South Alfheimr.
  • Enhanced North Alfheimr.
  • Fixed FPS in AshLands.
  • Fixed FPS in South Alfheimr.
  • Fixed FPS in Cursed Mistlands.
  • Fixed FPS in Cursed BlackForest.
  • Overall FPS uplift everywhere.
  • Adjusted instanced clutter in all biomes for better FPS.
  • Adjusted vegetation in South Alfheimr to make it more unique.
  • Mixed in more locations to South Alfheimr to make it look more like an old civilization left behind.
  • Shrunk giant magic tree by 25-35% for better FPS.
  • Shrunk giant logs by 25-35% for better FPS.
  • Adjusted LOD's on all special metal rocks for better FPS.
  • Adjusted LOD's on all end game crystals for better FPS.
  • Removed un-used music SFX script from Pixie shrines for better FPS.
  • Adjusted Pixie shrine spawn interval for better FPS.
  • Adjusted Pixie shrine health to compensate for lower spawn rates.
  • Spread out AshLands locations more, and mixed them into South Alfheimr to reduce large chunk loading.
  • AshLands will now look like the charred version of South Alfheimr which now looks like its not been touched by fire fully.
  • Added missing DoD prefabs to expand_world.
  • Removed failed particle systems from expand_world.
  • Adjusted DeepNorth; populated with some Pines along with blue magic tree and Fae theme.
  • Moved flowers from DeepNorth into North Alfheimr only.
  • Reduced DeepNorth Rocks max tilt from 80f to 40f.
  • Disabled Mist area in mistlands.
  • Disabled Mist edge in mistlands.
  • Its recommended to zones_reset start
  • Its recommended to remove_locations CharredRuins4, CharredRuins3, CharredRuins2, MorgenHole3, MorgenHole2, MorgenHole1, AshlandRuins, CharredTowerRuins3, CharredTowerRuins2, CharredTowerRuins1_dvergr, CharredTowerRuins1, VoltureNest, SulfurArch, LeviathanLava, Runestone_Ashlands, CharredRuins1, FortressRuins, CharredFortress start force
  • Once locations removed run: Genloc.
2.6.71
  • Added new RtD Monster CursedKnight_RtD spawns in DeepNorth, and North Alfheimr.
  • Created custom spawner for Cursed Knight.
  • Added level to CursedKnight_RtD via wackymmo.
  • Added levels to all Pixies.
  • Fixed error spam on Mountain Lox Calf.
2.6.72
  • Removed Trials_Of_Toil.
  • Reduced Necromancer Armor so he is less tanky.
  • Necromancer is weak to all Melee now.
  • Necromancer is very weak to Frost.
  • Necromancer is very weak to Spirit
  • All Totems can now be placed 1 biome above required biome (Example: Swamp Totem can be used in Mountains)
  • Fairy's & Pixies now have a chance to drop 5 crystals at a 20% drop rate.
2.6.73
  • Reduced instanced clutter in Cursed Swamps
  • Moon Iron will now be more visible in its natural environment.
2.6.74
  • RtD Assets now have LOD's that mimic Vanilla LODs for better performance.
  • Removed Fantasy Creatures in favour for better peforming MushroomMonsters from Horem.
  • Fixed location amounts being too high with EW size doubling them.
  • Ghoulette added leves to Mushroom Monsters.
  • Ghoulette balanced JewelCrafting.
  • Ghoulette balanced BlackStar MagicPlugin
  • Added and balanced CLLC for better boss fights, creatures still have 2 star max.
  • Switched back to AzuExtendedInventory since using JC and MagicPlugin.
  • Set up JewelCrafting as Loot System, gems will not spawn in world.
  • Fixed HolySpirit not loading.
  • Fixed DeepNorth Mage localizations
  • Fixed Ocean Electrum Rock localization.
  • Added Trials of Toil back.
  • Adjusted Vanilla Spawners
  • Reprinted Vanilla location amounts & set them up in both cursed and regular biomes.
  • Moved modded locations to cursed biomes, except for vegvisir which will be in all biomes.
  • Recommended commands: world_clean | locations_remove start | genloc
  • Enter the commands in the order they are listed.
  • New mod profile on R2 or thunderstore manager is required.
2.6.75
  • Hotfix for RtDMMO mod trying to target FantasyCreatures.
  • RtDMMO mod (the dll.) will now target MushroomMonsters instead.
  • MushroomMonsters were chosen instead as they had better LOD's set up and are higher quality so they perform better on FPS.
  • No big changes are planned outside of whats been updated, we were on a mission to improve FPS everywhere and we did.
  • Credits to _D, Ghoul for working hard with me to make this the best possible experience for everyone.
  • Nothing special is required for this update, just update RtDMMO as it is a mod.
2.6.76
  • We heard your feedback and added the old inventory system back with arrow slots ect.
  • Remove ExtendedInventory after updating.
  • Disabled Wishbone Gem for less confusion.
  • Disabled Wisp Gem for less confusion.
2.6.78
  • Reduced difficulty from Elite to Expert.
  • Reduced Night zombie group spawns from 3 - 5 min to 2-3 min for better survival chance.
  • Nomads and Skuggas will no longer spawn in Meadows but will spawn in Cursed Meadows instead for new players starting.
  • Difficulty is balanced again like previous patches but with the exeption of more advanced boss fights for more fun but not OP damage.
2.6.79
  • After 8 hours of testing bosses and monsters, difficulty is balanced a like previous versions but better.
  • Disabled CLLC world scaling.
  • Disabled CLLC loot scaling.
  • Set max stars in CLLC for creatures to be 2 stars like Vanilla.
  • Set world scaling modifiers via NorseDemigods back to Elite.
  • Set up custom CLLC settings for bosses to perfectly balance the too easy ones like Vanilla bosses, without making RtD & DoD bosses too hard.
  • These settings feel exactly like RtDMMO did for the major previous versions where you felt powerful but still could die.
  • The bosses are only slightly harder than previous versions, you don't get one shot but you can get 2-3 shot dependent on what attack and boss.
  • Nothing special is required for this update, just click update & enjoy!
2.6.80
  • Drop_That fix for custom settings on bosses not having OnePerPlayer and Scaling specified at all.
  • Added custom OnePerPlayer = False string, and specified scaling to false too (if its not specified it will scale and do it anyway).
2.6.82
  • Removed trials of toil as dependancy.
  • Removed SkillRedux as dependancy.
  • Added ValheimArmory by midnight mods for Vanilla Gap filler.
  • Added EpicJewels for more Jewelcrafting Synergies and gems!
  • Added Odins Crystal Lights made from JewelCrafting!
  • Added hip lantern since Inventory mod has slot for it.
  • Adjusted range of Atgiers, the attacks are improved.
  • Fixed Hybrd capes featherfall.
  • Fixed some capes not having resistance.
  • Fixed some capes not having resistances.
  • Reduced brightness on T3 and T4 healing staff spells by 50%.
  • JEWELCRAFTING!!!! ARE YOU BREAKING GEMS YET?? Get those synergies!:D
2.6.83
  • Removed Pixies from Meadows, they will only spawn in Cursed Meadows.
  • Fairy and all other pixies will now spawn on both Cursed & regular biomes excluding Meadows for new players getting started.
2.6.84
  • Reduced cursed Mountain rocks by 75%.
  • Use upgrade world mod to run zones_reset start
2.6.85
  • Reduced chances for 2 star creatures.
  • Ghoulette made more JewelCrafting balances.
  • GemChests will now drop on random along with Gems for an Epic Loot experience.
  • Socketing armor will now follow biome progression.
  • Added RtDBosses to Crystal Fusions.
2.6.86
  • Removed Trials of Toil for the time being.
2.6.87
  • Added Trials of Toil back.
  • Solved bug where people were sliding around and fixed Shields on RtDFairyTale.
  • (The FX file location changed)
2.6.88
  • Ghoulette made custom changes to Trials of Toil mod, its super nice!!
  • Starvation has been disabled
  • Weather, being cold, and other environments hurt you being exposed too long.
  • These changes allow you to go afk at home base but still enjoy the fantastic survival system!
2.6.89
  • Added Copper back into cursedmeadows (use a zones_reset to generate).
  • Added Crypt3 back into cursedmeadows (use genloc)
  • Ghoulette created custom drops for Horems monsters and Corsairs.
2.6.90
  • Balanced XP rates for better progression.
  • Disabled loot from non player kills.
  • Ghoulette made more JC balances:
  • World boss CD has been changed from 120 minutes to 60 minutes.
  • She evened out some drop rates with an assortment of gems.
  • She also spread out utility sockets accross all utilities.
2.6.91
  • Ghoulette removed speed penalty from Blacks7ar magic armors.
  • Ghoulette adjusted socket cost & chance.
  • We reduced uncut gem drops & increased gemchest drop chance.
  • Removed DoDNPC world spawners, they can still be found at locations, raids, & will spawn under special conditions.
  • Adjusted Crawler spawners from DoD.
  • Added bleeds and dots to Pixies and Fairy's via RtDMMO .dll
  • Disabled Extra Slots progression requirement to access extra slots.
  • Enabled days count in MyLittleUI. (Will appear near clock).
  • Enabled BindOnEquip; gear can be unbound with unbinder purchased from Haldor.
  • Adjusted raids; Removed low level tier raids from high level biomes.
  • Set up custom recipe for Hip Lantern for earlier access.
  • Matched Fairy & Pixie walk animation speed with movement speed.
  • Fixed RtD Odins Defender and Fist not allowing NorseDemigods monk class secondary slash ability while both were equiped.
  • Adjusted animation state of RtD Defenders.
  • Changed RtD Defenders skill type to blocking for increased defense.
  • Slight damage increase on RtD Daggers.
  • Slight damage increase on RtD Odins Fist.
  • Removed CraftFromContainers to allow players to choose between that and craftyboxes.
  • Removed DeathPinRemoveal to allow players to choose freely on QOL mods.
  • Removed Firefly to allow players to choose on additional lighting.
2.6.92
  • Sadly RtDTraps had to be deprecated due to issues I cannot fix. I did more debugging on this mod and found, that the more the effects trigger from this mod the more frames are lost over time. The traps trigger from any object not just monsters. I set them up to ignore props ect but they still remain broken. You can continue using this mod after deprecation however it is not advized
  • Ghoulette fixed mobs in Cursed biomes not dropping gem chests.