Spider hit and death sounds, including Frigga and spider eggs, can be turned down in MonsterLabZ.cfg under Spider Sounds. Default volume is 0.35.
HitAreaSFX, plant growth, and ship wave impact now call the current EffectList.Create method.
3.0.14
Readme file update.
3.0.13
Valheim 1.0 fix: MonsterLabZ.ML_PlantGrow now implements Hoverable.GetHoverOffset(), which stops VTable setup of type MonsterLabZ.ML_PlantGrow failed / The script 'MonsterLabZ.ML_PlantGrow' could not be instantiated!
This was the cause of prefabs failing to register and the repeating Missing prefab hash warnings.
3.0.12
patch 0.221.10
3.0.11
translations encoding fixed
link to original mod added
3.0.10
Initial fixed version release
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