


Version |
Update Notes |
|---|---|
| 1.0.3 | - Improved terrain target reservation and reset reliability, and replaced the redundant version handshake with ServerSync validation. - Made Expand World Data protected-area refreshes atomic and avoided unchanged full-list syncs. - Added modified terrain cell-index caching and explicit visual Material cleanup for lower long-session overhead. |
| 1.0.2 | - Added synced protected terrain areas for Expand World Data blueprint locations so clients preserve EWD terrain on dedicated servers. - Added protected area bucket caching and shared terrain cell scan helpers to reduce repeated lookup work. - Removed debug logging and the debug config option for leaner runtime behavior. |
| 1.0.1 | - Added maxDeformationSpawnChanceBonus so heavily raised or dug terrain can increase TerrainMistile spawn chance.- Documented the new deformation-based spawn chance setting. |
| 1.0.0 | - Initial release. |