Some mods may be broken due to the recent Alloyed Collective update.
All mods
Turns most drops into void potentials. Highly configurable. SOTV DLC not required.
Last updated: 2 weeks ago
Saves lobby rules by their defs.
Last updated: 2 weeks ago
Prevents SPEX from kicking you out when doing too much damage to him.
Last updated: 2 weeks ago
Adjusts False Son's display size on the character selection screen to be more accurate
Last updated: 2 weeks ago
A reminder for those of us who can't be bothered to look and see if Meditate is off of cooldown or not.
Last updated: 2 weeks ago
An expansion item mod. Currently has 13 regular items, 9 Void Lunar items, 4 equipment, and 8 void items
Last updated: 2 weeks ago
Adds 25 new items. Fully configurable, now with Risk Of Options!
Last updated: 2 weeks ago
Adds healing and a few other boosts to War Banners, configurable.
Last updated: 2 weeks ago
Adds the Driver, a mostly grounded survivor focused on driving.
Last updated: 2 weeks ago
Buffs Beetle Guards by making them absolute units.
Last updated: 2 weeks ago
Tweaks CHEF's abilities a bit in functionality. Fully configurable!
Last updated: 2 weeks ago
Tengen Toppa Gurren Lagann mod. Adds Lagann and Gurren Lagann as survivors.
Last updated: 2 weeks ago
Lets you disable achievement unlocks from platforms like Steam or Epic Games. (Can be configured)
Last updated: 2 weeks ago
Five Nights at Freddy's Skins for ROR2 survivors. Oh yeah!
Last updated: 2 weeks ago
Adds procedurally generated stages and custom themes to vanilla stages. Discover procedurally generated stages featuring 8 distinct terrain types alongside 5 captivating themes to explore.
Last updated: 2 weeks ago
A mod to simply change the time exchange interactions happen, letting you have faster printers, faster scrappers, and faster shrines of chance!
Last updated: 2 weeks ago
Uninspired item mod, AKA Nerols' cutlery
Last updated: 2 weeks ago
Gesture of the Drowned and Bottled Chaos switch item tiers.
Last updated: 2 weeks ago
HoldSpaceMod adds an improved hold space to auto-jump mechanic to Risk of Rain 2. Instead of instantly triggering auto-jump, the mod distinguishes between a short tap and a long press of the Space key.
Last updated: 2 weeks ago
Removes the Shrine of Shaping from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 2 weeks ago
Removes Scorch Wurms from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 2 weeks ago
Config for removing any enemy from stage spawnpools. Server-side and Vanilla-compatible.
Last updated: 2 weeks ago
Allows your minions to charge the teleporter for you
Last updated: 2 weeks ago
Allows Drifter's 'Cleanup' skill to throw any projectile in the game.
Last updated: 2 weeks ago