All mods
QoL Multiplayer Mods
Last updated: a year ago
Comission Skin of an imp bandit
Last updated: a year ago
This mod lets you play as most of the playable monsters and adds the unfinished survivors
Last updated: a year ago
Adds magma worms back to sky meadow, without removing any boss.
Last updated: a year ago
Comission Skin of Kunou as commando
Last updated: a year ago
Modding API for VR-compatible mods. Now with custom skin support!
Last updated: a year ago
A series of customizable artifacts that enhance difficulty, scale monsters, cause chaos, and more!
Last updated: a year ago
Makes the safe ward in Simulacrum interactable during its travelling phase to speed it up.
Last updated: a year ago
Adds a single difficulty with no time scaling: Clear Skies. Perfect for playing as a Beetle.
Last updated: a year ago
A mod that adds the pokemon Zeraora as a skin for the bandit. Another variation coming soon :)
Last updated: a year ago
Fixes safer spaces popping while in eviscerate
Last updated: a year ago
Skin request of Big Neptune from Hyper Dimension Neptunia as RailGunner!
Last updated: a year ago
Makes it so that Engineer's bubble shield serves as a safe zone from void fog.
Last updated: a year ago
Comission Skin of Greed as loader
Last updated: a year ago
a font that will make the game understand the unicode of Vietnamese
Last updated: a year ago
Makes beetle guards mechanical (affected by droneman + microbots)
Last updated: a year ago
Select Eclipse levels by left clicking. Highly configurable.
Last updated: a year ago
Fixes an annoying issue where players all get disconnected instead of sent back to the lobby in eclipse.
Last updated: a year ago
Adjusts the minimum skill cooldown to 0 seconds, and adds a config for changing it.
Last updated: a year ago
Xi Construct AI/Stat tweaks
Last updated: a year ago