All mods
A small set of tweaks from the original mod
Last updated: 2 years ago
Makes ion surge send you where you are aiming.
Last updated: 2 years ago
Changes only Toolbot so far, wip
Last updated: 3 years ago
A copypasta made real.
Last updated: 3 years ago
Help my friend make this.
Last updated: 3 years ago
Adjusts the values of a few REX skills, fully configurable!
Last updated: 3 weeks ago
Tweaks CHEF's abilities to be nicer to use, and fixes Yes Chef and proc coefficient issues. Fully configurable!
Last updated: 3 months ago
Adds an alternate primary for Chef, the Cleaverang
Last updated: 3 months ago
Adds a new passive to railgunner
Last updated: 4 months ago
Adds skills that were left by Hopoo to rot.
Last updated: 6 months ago
Modifies MUL-T primary skills to increase their movement abilities. Configurable and have fun!
Last updated: 8 months ago
Swaps the regenerative property of Acrid's bite for reset cooldowns on kill.
Last updated: 10 months ago
Chef's Kiss now has better effects with more cooking buffs.
Last updated: a year ago
Adds a sticky grenade skill to Commando
Last updated: a year ago
Gives Commando iframes (invincibility frames) on roll and slide
Last updated: a year ago
Commando's primary will go through enemies 50% of the time, reduced damage/level slightly.
Last updated: a year ago
Removes the sprint cancel on Acrid's M1 / primary.
Last updated: 2 years ago
Artificer's flamethrower range increased by 50% and you can now sprint during it
Last updated: 2 years ago
Gives Commando some Halo inspired skills
Last updated: 2 years ago
The Railgunner reloads perfectly every time
Last updated: 2 years ago
Adds a feature to add corrupted versions of original skills for Void Fiend Corruption
Last updated: 3 days ago