All mods
Every survivor is floppy
Last updated: 3 years ago
Saves chosen difficulty, character and artifacts between the game restarts
Last updated: 3 years ago
Standard language meme edit with detailed item tooltips and in-jokes
Last updated: 3 years ago
Disable fake damage numbers created by Lost Seer's Lenses.
Last updated: 3 years ago
Help friend make this. A simple mod could customize the weight of each facility in the game. 可以自定义游戏每个设施出现的比重。
Last updated: 3 years ago
Tries to make old mods into a workable state
Last updated: 3 years ago
Adds a new artifact or overrides Command to have items be Void Potentials
Last updated: 3 years ago
I help my friend fix this holysmoke, no need unmod.复活系统,阿嗬!已汉化
Last updated: 3 years ago
Changes crosshair color to yellow for critical hits, and to red for killing blows.
Last updated: 3 years ago
Removes the back button from lobbies to prevent accidentally closing your lobby/leaving one.
Last updated: 3 years ago
SOTV Patch | Use 'viewall' in console to view everything you haven't viewed, getting rid of the annoying highlight.
Last updated: 3 years ago
Track every bit of damage leading to your death.
Last updated: 3 years ago
In command menu a 'new' label will appear near every item that has never been taken by the player, allowing to know which ones are needed for the logbook
Last updated: 3 years ago
Disables Recoil and damage falloff. Customizable Bullet range/radius/damage multipliers, iframe duration. (Version 1.4.1 only for description/tag changes)
Last updated: 3 years ago
Replaces the Risk of Rain 2 Soundtrack with the soundtrack of Persona 5, Persona 5 Royal and Persona 5 Strikers (and now PQ2!)
Last updated: 3 years ago
Several improvements to Pings, like multiple pings and adjustable timers or colors per type
Last updated: 3 years ago
Shows the location where a lunar seer leads to in the ping message.
Last updated: 3 years ago
The name's Doug Dimmadome, owner of the Dimmsdale Dimmadome.
Last updated: 3 years ago
Enables Temporal Anti-Aliasing in Risk of Rain 2
Last updated: 3 years ago
Overrides the Level of Detail for collideable objects to reduce pop-in and restore clarity.
Last updated: 3 years ago
Allows for full replacement of skin mdl prefabs. Allowing for different skeletons in your skins among other things.
Last updated: 3 years ago
Adds a short description to every item name.
Last updated: 3 years ago
Adds an option to disable the red, map-wide flash on death.
Last updated: 3 years ago