All mods
Sets Recycler cooldown to instant and adds the cooldown to the run timer. Configurable to only activate after TP event.
Last updated: 2 months ago
Removes certain enemies intentionally missing first attack if they aren't visible on screen. Serverside.
Last updated: 2 months ago
Changes void fog damage from max-health-based to current-health-based and enables damage reduction from Tougher Times, Repulsion Armor Plate, and armor stat
Last updated: 2 months ago
Reworks Growth Nectar to greatly buff all organic allies & spawn a friendly guardian
Last updated: 2 months ago
Enemies gain highly accurate movement prediction.
Last updated: 2 months ago
A mod to simply change the time exchange interactions happen, letting you have faster printers, faster scrappers, and faster shrines of chance!
Last updated: 2 months ago
Featuring balanced vanilla friendly items and the Highlander item tier! It currently features two new item tiers, over 25 new items and equipment, and a new elite type!
Mods
Items
Enemies
Artifacts
Client-side
Server-side
Survivors of the Void
Seekers of the Storm Update
Last updated: 2 months ago
No more losing your hard-earned drone army to a void seed/invasion.
Last updated: 2 months ago
Adds a few items that build on vanilla ideas.
Last updated: 2 months ago
Fixes The False Son event on Prime Meridian softlocking with more than 4 players.
Last updated: 2 months ago
Automatically distributes items among players when items drop and/or the teleporting begins
Last updated: 2 months ago
Remove the worst elite type in the game
Last updated: 2 months ago
Adds a difficulty option that increases the effective player count. Fully configurable.
Last updated: 2 months ago
Drop in and out of multiplayer with your friends. Automatically adds items to help you catch up.
Last updated: 2 months ago
Prevents the Newt from kicking you out of the bazaar. Server-side and vanilla compatible.
Last updated: 3 months ago
At the end of each stage, StageRecap shows all the interactables on the stage and how many you’ve collected. This helps players improve at full looting stages.
Last updated: 3 months ago
The mod should provide customizable players respawn system for your games.
Last updated: 3 months ago
Fixed a bug where the Shrine of Dio could not be used after a player reconnected to the game,Modify the interval of using the Shrine of Dio to 0.01 seconds.修复了玩家重新连接游戏后可能导致的Shrine of Dio无法使用的bug。使用Shrine of Dio 的间隔修改为0.01秒。
Last updated: 3 months ago
Oops, all gups! Modify how Gups work in a run. Change the number of lives, how many spawn after splitting, and forcing Kin runs to be Gups.
Last updated: 3 months ago
Prevent bosses from soft-locking your run when they get pushed too far away from the stage.
Last updated: 3 months ago
Killed players will spawn a lunar pillar near their corpse. When fully charged it will respawn them. Only host needs mod
Last updated: 3 months ago
Sets Void Fields scenedirector interactable credits to 0. Server-Side and Vanilla-Compatible!
Last updated: 3 months ago
Allows Equipment Barrels, Lunar Pods, and Void Cradles to spawn while Sacrifice is enabled. Server-Side and Vanilla-Compatible!
Last updated: 3 months ago
Like Rob's VoidFieldsQoL minus R2API, rewritten and for SotV. Can be configurated. Has options for Void Locus.
Last updated: 3 months ago