All mods

 101041
6 
ReduceRecycler
Sets Recycler cooldown to instant and adds the cooldown to the run timer. Configurable to only activate after TP event.
Last updated: a year ago
 17282
3 
Unlobotomize
Removes certain enemies intentionally missing first attack if they aren't visible on screen. Serverside.
Last updated: a year ago
 4429
2 
GrowthNectarRework
Reworks Growth Nectar to greatly buff all organic allies & spawn a friendly guardian
Last updated: a year ago
 47745
2 
AdvancedPrediction
Enemies gain highly accurate movement prediction.
Last updated: a year ago
 403949
29 
Exchange Changes
A mod to simply change the time exchange interactions happen, letting you have faster printers, faster scrappers, and faster shrines of chance!
Last updated: a year ago
 216511
19 
StormyItems
Adds a few items that build on vanilla ideas.
Last updated: a year ago
 12990
0 
FalseSonMaxPlayersFix
Fixes The False Son event on Prime Meridian softlocking with more than 4 players.
Last updated: a year ago
 209994
12 
AutoItemPickup
Automatically distributes items among players when items drop and/or the teleporting begins
Last updated: a year ago
 105249
4 
RemoveTwisted
Remove the worst elite type in the game
Last updated: a year ago
 151622
11 
MultitudesDifficulty
Adds a difficulty option that increases the effective player count. Fully configurable.
Last updated: a year ago
 285298
7 
NoBazaarKickout
Prevents the Newt from kicking you out of the bazaar. Server-side and vanilla compatible.
Last updated: a year ago
 153440
19 
StageRecap
At the end of each stage, StageRecap shows all the interactables on the stage and how many you’ve collected. This helps players improve at full looting stages.
Last updated: a year ago
 4215
1 
PlayerRespawnSystem
The mod should provide customizable players respawn system for your games.
Last updated: a year ago
 21925
2 
ShrineOfDio
Fixed a bug where the Shrine of Dio could not be used after a player reconnected to the game,Modify the interval of using the Shrine of Dio to 0.01 seconds.修复了玩家重新连接游戏后可能导致的Shrine of Dio无法使用的bug。使用Shrine of Dio 的间隔修改为0.01秒。
Last updated: a year ago
 3830
2 
OopsAllGup
Oops, all gups! Modify how Gups work in a run. Change the number of lives, how many spawn after splitting, and forcing Kin runs to be Gups.
Last updated: a year ago
 85294
8 
PillarRevive
Killed players will spawn a lunar pillar near their corpse. When fully charged it will respawn them. Only host needs mod
Last updated: a year ago
 34203
3 
NoVoidFieldsInteractables
Sets Void Fields scenedirector interactable credits to 0. Server-Side and Vanilla-Compatible!
Last updated: a year ago
 99198
10 
MoreSacrificeInteractables
Allows Equipment Barrels, Lunar Pods, and Void Cradles to spawn while Sacrifice is enabled. Server-Side and Vanilla-Compatible!
Last updated: a year ago
 100252
9 
VoidQoL
Like Rob's VoidFieldsQoL minus R2API, rewritten and for SotV. Can be configurated. Has options for Void Locus.
Last updated: a year ago
 7681
2 
EnemiesWithItems
Allows enemies to be spawned with different items. Lots of configuration such as custom blacklisting and having enemies inherit player items or drop their items.
Last updated: a year ago
 147136
17 
Sacrifice Tweaks
Disables Sacrifice droprate scaling and increases droprate when not using Swarms. Server-side and vanilla-compatible.
Last updated: a year ago
 752061
20 
AI Blacklist
Lets you blacklist items from Monsters, Vengeance Doppelgangers, Scavengers, and Mithrix. Server-Side and Vanilla-Compatible.
Last updated: a year ago
 844
4 
ForceRule
Force difficulty and artifact votes in the config. Server-side and Vanilla-compatible.
Last updated: a year ago
 3240
1 
AutoArtifact
Automatically enable artifacts after a certain amount of stages or a certain amount of players are connected. Server-side and Vanilla-compatible.
Last updated: a year ago