All mods
Implements the Artifact of Prestige exactly as it appears in Returns: At least one Shrine of the Mountain spawns every stage. Shrine of the Mountain effects are permanent. Also changes effect visuals to be like Returns (configurable).
Last updated: a week ago
DEPENDENCIES NOT INSTALLED BY DEFAULT!!! Changes items from ClassicItemsReturns & StandaloneAncientScepter to a new item tier in the Starstorm 2 beta & adds them to the related trading system.
Last updated: a week ago
Fight through a gauntlet of nearly all the bosses! Fully networked & supports modded bosses.
Last updated: a week ago
Hope. Wonder. Insignificance. Imagine what they'll feel when I complete the stars.
Last updated: a week ago
VoidFiend Overhaul and vfx changes, including the ability to extend his beam, a more flexible and efficient use of supress, dynamic tooltips in game and VFX color changes to match Voidfiend's themes'
Last updated: a week ago
Five Nights at Freddy's Skins for ROR2 survivors. Oh yeah!
Last updated: a week ago
Integrates MonoDetour's logger with BepInEx and as a side effect initializes MonoDetour early. MonoDetour is an easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Last updated: a week ago
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Last updated: a week ago
[1.3.0] A content expansion that adds a variety of unique and high quality content including survivors, enemies, interactables, and more.
Last updated: a week ago
Lists loaded mods at the end of a run
Last updated: a week ago
Dynamic barrier decay and an aegis rework. Features support for decay freezing and barrier generation.
Last updated: a week ago
Void Cradles drop void potentials, and cost Soul instead of health. Configurable!
Last updated: a week ago
BETA RELEASE!!! Adds 1 new survivor, the Magistrate.
Last updated: a week ago
Adds Sonic the Hedgehog as a playable survivor. Now with mod support.
Last updated: 2 weeks ago
Adds Chaos Emeralds, super forms, and other mechanics for other mods to use.
Last updated: 2 weeks ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 weeks ago
A reworked Mithrix fight that uses new mechanics. Configurable.
Last updated: 2 weeks ago
The mod expands uppon the format from Mordog and includes risk of options support
Last updated: 2 weeks ago
A revival/continuation of HIFU's CleanerHud mod. Edits the hud to be cleaner, re-organizes some things, and integrates the color of your survivor throughout the hud.
Last updated: 2 weeks ago
API for modifying RuntimeAnimatorController
Last updated: 2 weeks ago
Rumors of Petrichor's moon have spread far beyond Earth…
Last updated: 2 weeks ago
Adds a Special skill to Engineer that allows him to deploy Mechanical Spiders. Requires EnemiesReturns with Mechanical Spiders enabled.
Last updated: 2 weeks ago
Changes MUL-T's, Artificer's, and False Son's acceleration to be equal to the other survivors.
Last updated: 2 weeks ago