Some mods may be broken due to the recent Alloyed Collective update.
All mods
API for adding custom damage over time effects
Last updated: a month ago
API for adding custom elite types
Last updated: 6 days ago
API for adding custom items
Last updated: 7 months ago
API for modifying the language localisation of the game
Last updated: a month ago
API for registering skills, skins and entity states
Last updated: 2 years ago
API for modifying the in-game lobby rules
Last updated: 2 years ago
Networking API around the Unity UNet Low Level API (LLAPI)
Last updated: a month ago
API for creation and management of custom Orb types.
Last updated: 2 years ago
API for Prefab creation, networking and duplication
Last updated: 5 months ago
API for manipulating Character Stats
Last updated: a month ago
API for retrieving assets that live exclusively in game scenes
Last updated: 2 years ago
API for adding custom sounds or musics
Last updated: a year ago
API for adding custom temporary visual effects for characters.
Last updated: a year ago
API for adding custom achievements and unlockables
Last updated: 2 years ago
API for adding content to the game
Last updated: 7 months ago
A loader for new forms for Kinggrinyov's mods.
Last updated: 3 years ago
19$ Fortnite Card, who wants it?
Last updated: a year ago
API for adding emotes to survivors
Last updated: a month ago
Microsoft.Csharp as thunderstore dependency
Last updated: 4 years ago
Allows for full replacement of skin mdl prefabs. Allowing for different skeletons in your skins among other things.
Last updated: 4 years ago
An API focused with the intention of working in an editor enviroment using ThunderKit, MSU is a modular API system designed for ease of use and simplicity.
Last updated: 4 days ago
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Last updated: 2 years ago