All mods
Changes item names for fun
Last updated: 3 days ago
Adds 35 items! Updated for SotS.
Last updated: 3 days ago
Tweaks to various stages that makes runs more consistent and knowledge-based.
Last updated: 3 days ago
Brings back cut enemies and rebalances them. also does some family event stuff. Highly Configurable.
Last updated: 3 days ago
localization of the game into Russian with bad humor
Last updated: 3 days ago
Twisted elites give themselves and allies the Gorag's Opus buff instead of damage reflection
Last updated: 3 days ago
A mod that makes the printer, scrapper, chance shrine and cauldrons go brrrrrt. This one actually works!
Last updated: 3 days ago
Tweaks to Prime Meridian's lightning and monster spawns
Last updated: 4 days ago
Fixes, buffs, and customization for Chef
Last updated: 4 days ago
Alternate Mountain Shrines. SOTS Update!
Last updated: 4 days ago
Tweaks to the Child enemy. Configurable.
Last updated: 4 days ago
Fixes to Halcyonites pathing, hitboxes, and AI
Last updated: 4 days ago
A hard unique difficulty that changes enemy skills, AI, scaling and more! Features 6 Mastery Skins. Small patch.
Last updated: 4 days ago
Fighting Time itself: Custom difficulty and scaling overhaul mod that encourages faster gameplay. Highly configurable.
Last updated: 4 days ago
The mod should provide customizable players respawn system for your games.
Last updated: 5 days ago
Adds a damage log to the HUD to show what you have taken damage from recently — [ client-side ] — please read the README!
Last updated: 5 days ago
Spawns a portal inside the Rescue Ship to allow looping after defeating Mithrix (and other small gameplay changes; check the README!) — [ server-side ]
Last updated: 5 days ago
Attempts to rephrase item names and descriptions in base game and SOTV to be more similar to new item names and descriptions in Seekers of the Storm. Item effect clarity is dubious at best.
Last updated: 5 days ago
Adds new elites and a new enemy!
Last updated: 5 days ago
Tweaks False Son (Boss) laser and dash to make the fight a bit more balanced.
Last updated: 5 days ago
Downgrades the character physics to pre-sots, reintoducing "features" such as bumping and clipping
Last updated: 5 days ago
Adds a hat to most vanilla survivors
Last updated: 5 days ago
Continuation of ThinkInvis' Hypercrit AND TheMysticSword's Hyperbleed.
Last updated: 5 days ago
Adds Bandit's classic Dynamite Toss from RoR1 as an alt skill.
Last updated: 5 days ago