Some mods may be broken due to the recent Alloyed Collective update.
All mods
This mod adds everyone's least favorite survivor from Risk of Rain Returns, in all of his stupid glory. He's not a good survivor, but that's the point.
Last updated: 7 hours ago
[Server-Side, Vanilla-Compatible]: Non intrusive gameplay QoL. Items & Drones that fall of the map teleport back. And a couple random qol tidbits
Last updated: 7 hours ago
Custom Skin to replace the pilot with Monitoring Miku, and a version without the mech
Last updated: 8 hours ago
A mod that adds fun items and interactables from Deltarune into RoR2.
Last updated: 9 hours ago
Speeds up teleporter, pillars, etc. With time penalty
Last updated: 10 hours ago
Adds more variety to stages by occasionaly mirroring them. Clientside.
Last updated: 10 hours ago
API for registering and handling custom teams
Last updated: 10 hours ago
API for adding custom damage over time effects
Last updated: 10 hours ago
Networking API around the Unity UNet Low Level API (LLAPI)
Last updated: 10 hours ago
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Last updated: 11 hours ago
Commando's primary will go through enemies 50% of the time, reduced damage/level slightly.
Last updated: 12 hours ago
Simulation complete... Commandant, we're going to win this fight. -> v2.1.4 Recompilation for Alloyed Collective
Last updated: 12 hours ago
Provides insight to the progression of the run through a new panel on the results screen that can graph a variety of base-game and custom stats. Stats are recorded at key points of the run.
Last updated: 14 hours ago
可以自定义技能和炮台类型,炮台可以是为游戏角色或怪物,无需房主安装。如果想了解详情或者提出意见,可以加 QQ 群 785191578。(如果想学习做 mod,也可以免费进群交流学习)
You can customize skill and turret types. Turrets can be designed for both playable characters and monsters, and it doesn't require the host to install them.
Last updated: 14 hours ago
Yet another HUD/UI mod — fuller item descriptions; equipment icon cooldown visual; run difficulty tooltip; loot panel; railgunner accuracy panel — [ client-side ]
Last updated: 14 hours ago
Loop after defeating Mithrix via a portal inside the Rescue Ship; Configure pressure plates to stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; and other small gameplay changes (check the README!) — [ server-side ]
Last updated: 14 hours ago
Provides simple customisation of the lunar coins behaviour, capable of turning them into a per-run currency through BepInEx config. Includes Risk of Options support.
Last updated: 14 hours ago
[Server-Side] Adds config to allow Loop Variants to occur pre loop or vice versa.
Last updated: 15 hours ago
Adds an alternate primary skill for REX
Last updated: 15 hours ago
Adds a primary revolver skill for bandit.
Last updated: 16 hours ago
Allow the director to select multiple types of monsters, bosses and/or elites per wave.
Last updated: 17 hours ago
Prevents a certain robotic individual from throwing you out of his domain.
Last updated: 17 hours ago