All mods
The more attack speed you have, the less you have to wait for the nuke.
Last updated: 4 years ago
When a boss dies, shows the top three damage dealers.
Last updated: 4 years ago
Allows channeled abilities like nailgun to fire shuriken normally (config)
Last updated: 3 years ago
Chance for the Wandering CHEF to appear in the Bazaar!
Last updated: a month ago
Revives every dead player after the boss has been defeated.
Last updated: 5 years ago
Adds a variety of useful tweaks for Mercenary
Last updated: 3 years ago
Tweaks CHEF's abilities a bit in functionality. Fully configurable!
Last updated: 4 months ago
Sets in new ROBOMANDO skins for Robomando! Includes toggleable tweaks.
Last updated: a year ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 3 months ago
Makes barrier decay exponentialy instead of linearly. Configurable.
Last updated: a year ago
Enable or disable various items' AV effects. Updated for SOTS.
Last updated: 2 years ago
Adds a DamageSource to all enemy and drone attacks from vanilla and all DLCs. Does almost nothing on it's own.
Last updated: 3 months ago
Adds some things to Golden Coast in the hopes of making it a more interesting and fun environment to visit. Highly configurable.
Last updated: 3 months ago
Buffs glaive proc coefficient and bounce multiplier. Buffs arrow rain range and proc coefficient.
Last updated: 2 years ago
Enemies gain highly accurate movement prediction.
Last updated: 2 years ago
Removes Eccentric Vase and Volcanic Egg from the Bottled Chaos pool.
Last updated: 3 years ago
Allows you to change the price of newt altars
Last updated: 4 years ago
When one player picks up a Lunar Coin, everyone gets one.
Last updated: 2 years ago
Makes most vanilla damage amplification effects linear instead of multiplicative. Server-side and Vanilla-compatible.
Last updated: 4 months ago
Allow the Tricorn to target Elite monsters.
Last updated: 4 months ago
Provides simple customisation of the lunar coins behaviour, capable of turning them into a per-run currency through BepInEx config. Includes Risk of Options support.
Last updated: 4 months ago
(Un)Holy code changes for the sake of performance.
Seekers of fixing the new crash they added.
Last updated: a year ago
Adjusts the size of players and monsters. Size related Artifacts: Miniaturization, Fragmentation, Giants
Last updated: 3 months ago
1.0.2 - SOTV, removed r2api dep | Hides Huntress' misleading tracker if she has the Visions and Hooks of Heresy.
Last updated: 4 years ago