All mods
Shows more of the chat, adds scrolling, and adjusts the fade delay/duration.
Last updated: 2 years ago
Adjusts the size of players and monsters. Size related Artifacts: Miniaturization, Fragmentation, Giants
Last updated: 2 years ago
Changes Paladin's level health scaling from +40% to +30% and sprint multiplier from 1.6 to 1.45 to match other survivors.
Last updated: a year ago
Fixes Huntress Flurry losing arrows at high attack speed. Server-Side and Vanilla-Compatible!
Last updated: 8 months ago
Gives Titanic Knurl +10 armor per stack
Last updated: 4 months ago
Ever wanted to check your health, but without having to take your eyes off of literally everything else around you?
Last updated: 2 years ago
This mod allows you to choose between 3 firing modes for the bandit's primary weapon
Last updated: 2 years ago
A mod with configurability that will revive dead players once other members of their team kill the boss or complete the Vengeance event.
Last updated: 11 months ago
Makes lysate cell actually give captain extra beacons. SOTV DLC required.
Last updated: 2 years ago
A Risk of Rain 2 mod that changes the limit and storage of Engineer's mines as well as the turrets (thanks to the community effort). That's it. Configurable.
Last updated: 2 years ago
Adds the UES Safe Travels in the sky while playing as Captain.
Last updated: 8 months ago
Never get left behind for the mithrix fight ever again
Last updated: 2 years ago
AI tweaks to make initial enemies navigate towards players
Last updated: 3 months ago
Optional moon pillars that gives items. Highly configurable.
Last updated: 9 months ago
Stops missing shields from removing One Shot Protection.
Last updated: 2 years ago
Makes Artificer primaries scale with attack speed instead of cooldown. Client-Side and Vanilla-Compatible!
Last updated: 3 months ago
No unnecessary command menu.
Last updated: 2 years ago
Enable or disable various items' AV effects. Works best with RiskOfOptions.
Last updated: a year ago
Reworks RisingTides elites and Adds 2 new elites. Highly configurable.
Last updated: 4 months ago
Changes the Newly Hatched Zoea item.
Last updated: 7 months ago
Reworks Commando's Frag Grenades to be cookable. Based off of Moffein's Frag Grenade Cooking mod. Now as a separate skill instead of a replacement!
Last updated: 2 years ago
Reworks Spikestrip elites to feel closer to vanilla elites. Highly configurable.
Last updated: 4 months ago
Configurable fall damage changes.
Last updated: a year ago