prodzpod-ProperLoop icon


Scavs will spawn on actual loops. also some enemy config.

Last updated 9 months ago
Total downloads 25397
Total rating 5 
Categories Tweaks Mods Enemies
Dependency string prodzpod-ProperLoop-1.0.7
Dependants 9 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.3 icon

MMHOOK generation at runtime.

Preferred version: 1.2.3
bbepis-BepInExPack-5.4.2103 icon

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2103
RiskofThunder-R2API_Elites-1.0.1 icon

API for adding custom elite types

Preferred version: 1.0.1


Proper Loop

PerfectedLoop2 included, free of charge! (satisfactory)

Stage Calculation Changes

Changes how looping is calculated so that you're no longer able to desync the stages and primordial teleporters. (Such as primordial teleporter spawning at what's usually a stage 4 stage due to hidden realms such as Void Fields or Void Locus). Image

Enemy Spawn Changes

  • Ability to configurate Scavengers's cost and minimum loop/stage.
  • Scavengers' sack will now drop items proportional to the stage number. (configurable) Image
  • Ability to configurate Elite cost by tier.
  • Ability to blacklist any elite from spawning.
  • Ability to change when looped bosses and looped enemies appear.
  • Perfected enemies now spawn post-loop. configurable. Image

Artifact Compatibility

  • Ability for Artifact of Honor to speed up elite spawning.
  • Ability for Artifact of Sanction to speed up everything spawning. By default, T2 enemies spawn at stage 3 with sanction.


  • 1.0.7: WRB compat, fixed crash without propersave
  • 1.0.6: Fixed celestial portal not appearing
  • 1.0.5: Bugfix
  • 1.0.4: ProperSave compat
  • 1.0.3: Bugfix
  • 1.0.2: Bugfix
  • 1.0.1: proper AccurateEnemies support
  • 1.0.0: Initial Commit