All mods
A Continuation of MisterName's Balanced Obliterate. Obtain Extra Lunar Coins when Obliterating based off the amount of Stages cleared, loops cleared and your Chosen Difficulty. Supports Starstorm's Typhoon and has Fallbacks for custom difficulties.
Last updated: 4 years ago
[SotS : fix] Brings back missing scoreboard strips for dead players — [ client-side ]
Last updated: a year ago
Automatically skips the ending credits. Can set config to skip the outro cutscene as well. Server-Side and Vanilla-Compatible!
Last updated: a year ago
Replaces the legendary chest on Sundered Grove with a Mending Magma Worm bossfight.
Last updated: a year ago
The ULTIMATE buff to Huntress! Extra config! agile movement speed sprint autosprint run nerf buff energy drink items seekers of the storm fast speedrun hunterness
Last updated: a month ago
Printers, Scrappers, Cauldrons, and Cleansing Pools give items directly to your inventory. Server-Side and Vanilla-Compatible! Only enabled in Multiplayer by default.
Last updated: 2 months ago
Configurable fall damage changes.
Last updated: a month ago
[Server-Side] Adds config to allow Loop Variants to occur pre loop or vice versa.
Last updated: 3 weeks ago
This mod shows the current item counts in the item selection dialog of the Artifact of Command and the Scrapper.
Last updated: a month ago
Adds small quality of life gameplay changes (check the README!): Post-Mithrix loop portal; Pressure plates stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; Unwrap Command Essence droplets — [ server-side ]
Last updated: a month ago
A complete balance overhaul for a much more fast-paced and challenging game with much less autoplay. Check out the mod page for more information. Extremely configurable.
Last updated: a month ago
Remove item display rulesets to increase performance.
Last updated: 2 years ago
Allows Equipment Barrels, Lunar Pods, and Void Cradles to spawn while Sacrifice is enabled. Server-Side and Vanilla-Compatible!
Last updated: a year ago
Gives effects to some consumed items.
Last updated: a month ago
Allows certain on-kill effects to trigger off of kill assists. Server-side and Vanilla-compatible.
Last updated: a year ago
Some fixes, qol and misc changes.
Last updated: a month ago
Locks-in your modded Eclipse levels, loadouts, and logbook entries to live through any lapses in their linked mod.
Last updated: 2 years ago
Makes Gups and Geeps count as 2 enemies when calculating the team member limit. Server-Side and Vanilla-Compatible!
Last updated: a year ago
Like Rob's VoidFieldsQoL minus R2API, rewritten and for SotV. Can be configurated. Has options for Void Locus.
Last updated: a year ago
Adds a damage log to the HUD to show what you have taken damage from recently — [ client-side ]
Last updated: 2 weeks ago
Combat Director Tweaks and Elite Stacking
Last updated: 2 weeks ago
Makes purchases at the Shrine of Chance a viable choice in the early game.
Last updated: 3 years ago
Tweaks to the Child Enemy
Last updated: 3 weeks ago
Makes Captain's abilities usable in hidden realms.
Last updated: a month ago