Some mods may be broken due to the recent Alloyed Collective update.
All mods
Refresh one of your jumps on kill with the mercenary and a few other things.
Last updated: 3 years ago
Improves VFX/SFX of lightning on Prime Meridian
Last updated: 3 months ago
Makes the delay before egocentrism consumes another item scale with the amount of egocentrisms
Last updated: 3 years ago
Printers etc spawn when Command is enabled.
Last updated: 2 years ago
Randomizes artifacts on every stage
Last updated: 3 years ago
This mod adds extra mountain challenge, the stage is the extra challenge count.
Last updated: 5 years ago
Removes camera 'recoil' when using some abilities
Last updated: a year ago
Makes late game lag more bearable (hopefully).
Last updated: 11 months ago
shoutout greenalienhead
Last updated: a year ago
Reduces Death Mark debuffs required to 3 and reduces its damage multiplier to 1.35x
Last updated: a year ago
Artificer's flamethrower range increased by 50% and you can now sprint during it
Last updated: 2 years ago
Configurable quality of life changes to make gameplay more consistently enjoyable.
Last updated: a year ago
Allows you to configure every ally in the game.
Last updated: 6 years ago
Removes certain enemies intentionally missing first attack if they aren't visible on screen. Serverside.
Last updated: a year ago
Gives a spawned Alpha Construct the same elite type as the enemy that was killed to spawn it.
Last updated: 2 years ago
Allows configuration of singularity band and its scaling
Last updated: 2 years ago
A mod that gives cooldowns to captain's beacons with config support. In the future, may give captain more tweaks such as orbital usage in areas such as the bazaar, or fix diablo strike to actually deal '40,000% damage to ALL characters'.
Last updated: a year ago
I overhauled my own version of my own version (ADifferentCharacterCustomizer) of AsterAether's Character Customizer
Last updated: 3 years ago
Reduces the game's physics update rate to improve performance. No noticeable impact on gameplay mechanics, but a small to noticeable boost in performance.
Last updated: 11 months ago
Preserves acquired stacks of mountain challenge between rounds. Also adds hardcore mode config option.
Last updated: 3 years ago
Removes the Seeker self revive mechanic introduced in Phase 3.
Last updated: 6 months ago
Changes RAP to give flat armor instead of reduced damage. Fully Configurable!
Last updated: 2 years ago
A mod to revive players at the start of each round of the Void Arena
Last updated: 4 years ago
Makes Mithrix dialogue more interesting
Last updated: 3 years ago