All mods
Refresh one of your jumps on kill with the mercenary and a few other things.
Last updated: 3 years ago
Makes the delay before egocentrism consumes another item scale with the amount of egocentrisms
Last updated: 3 years ago
Artificer's flamethrower range increased by 50% and you can now sprint during it
Last updated: 2 years ago
Adds a hat to most vanilla survivors. Size Configurable.
Last updated: 2 months ago
Randomizes artifacts on every stage
Last updated: 3 years ago
Adds a Lunar Pool, Scrapper and legendary chest to the bazaar! Pay one fuel array to receive a red item.
Last updated: 5 months ago
This mod adds extra mountain challenge, the stage is the extra challenge count.
Last updated: 5 years ago
shoutout greenalienhead
Last updated: a year ago
Configurable quality of life changes to make gameplay more consistently enjoyable.
Last updated: a year ago
Gives a spawned Alpha Construct the same elite type as the enemy that was killed to spawn it.
Last updated: 2 years ago
Allows configuration of singularity band and its scaling
Last updated: 2 years ago
Allows you to configure every ally in the game.
Last updated: 6 years ago
I overhauled my own version of my own version (ADifferentCharacterCustomizer) of AsterAether's Character Customizer
Last updated: a month ago
lets Drifter grab some more stuff
Last updated: 2 months ago
Preserves acquired stacks of mountain challenge between rounds. Also adds hardcore mode config option.
Last updated: 3 years ago
Prevents SPEX from kicking you out when doing too much damage to him.
Last updated: 2 months ago
Changes RAP to give flat armor instead of reduced damage. Fully Configurable!
Last updated: 3 years ago
Removes the Shrine of Shaping from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 2 months ago
A mod to revive players at the start of each round of the Void Arena
Last updated: 4 years ago
Forces the Warbanner item to spawn only on equipment usage and with halved radius.
Last updated: 3 years ago
Makes Mithrix dialogue more interesting
Last updated: 3 years ago
Tweaks REX's M1 to have a 1.0 proc coefficient.
Last updated: 2 years ago
Allows the four lunar scavengers to qualify for the Acrid achievement, Bad Medicine.
Last updated: 4 years ago