Some mods may be broken due to the recent Alloyed Collective update.
All mods
Never worry about the squabble of who got that sacrifice drop ever again. ThatWasMine will help you find out who the real killer is.
Last updated: 3 years ago
Makes gravity for Artificer's Nano Bomb configurable
Last updated: 5 years ago
Automatically pickups up items that drop as well as CommandCubes if the command queue has been populated (Plus ProperSave Integration!)
Last updated: 2 years ago
A lightweight health balance mod with config. Now updated for SOTS!
Last updated: 3 months ago
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated: 3 months ago
A mod that aims to buff Mithrix in a vanilla-like way.
Last updated: a month ago
Return of the guaranteed reds!
Last updated: 3 years ago
Artificer's gauntlets play a sound and VFX when regaining primary stocks. Client-Side and Vanilla-Compatible!
Last updated: 6 months ago
Three scrappers are now guaranteed to appear on every stage except Commencement + A white cauldron can now be found at Newt's + White cauldrons can also take yellow items now.
Last updated: 2 years ago
Makes Antler Shield increase armor and movement speed instead.
Last updated: a year ago
Gives the ability to drop/scrap items and drop equipment and coins. (Can be configured)
Last updated: a year ago
It gives Acrid(risk of rain 2 character) a bowtie
Last updated: 3 years ago
A mod tweaks engi but it's actually just harpoons
Last updated: 3 years ago
Reworks Artificer primaries to have fixed cooldown and scale hitcount with attack speed instead, along with other changes. Everyone needs the mod.
Last updated: 4 months ago
Mithrix has been hitting ranked a bit too much and can't stop trash-talking in chat
Last updated: 2 years ago
Adds map-wide indicators for all useful interactables including Newt Altars, Shrines, Chests, Teleporters and more. Features smart marker logic, customizable icons, colors, and comprehensive settings through Risk of Options.
Last updated: 3 months ago
Allows mando to cook his nades by holding down the skill button. The crosshair ticks for every fourth of the maximum cook time, at which point, when commando throws, the grenade will explode instantly. Deals no self damage.
Last updated: 2 months ago
Makes the boss health bar numbers show as question marks instead of negative 32-bit integer limit when boss health is past said limit.
Last updated: 8 months ago
Adds a small lunage to acrid's bite. Inspired by DuckSurvivorTweaks.'
Last updated: 4 years ago
Makes Shock, Stun and optionally Freeze count as Debuffs.
Last updated: a year ago
At the beginning of a run, will give a configurable starting health item.'
Last updated: 3 years ago
Changes the base crit chance to be 10%
Last updated: 6 years ago
Gives every character besides Mercenary an extra Jump without any items
Last updated: 6 years ago
Changes the scoreboard a little bit. (Can be configured)
Last updated: a month ago