All mods
A patch for the Bastian survivor mod that adds tap/hold variants, charge-up states, and updated skill descriptions while reusing existing assets.
Last updated: 19 hours ago
This is a Matthew modpack, sponsered by Zach
Last updated: 4 days ago
Makes Interrogator's Guilty debuff permanent on allies instead of timed. Makes Guilty buff persist indefinitely until the victim dies
Last updated: 4 days ago
replaces a lot of text-based thins in the game. like... alot.. Credits to SlimeClub's Item Names mod for me using it and changing like, one or two things lmao
Last updated: 5 days ago
A moderately sized modpack with minimal gameplay changes, designed to be easy to add to. QOL, Skins, and Stages. Have fun :3
Last updated: 5 days ago
A modpack meant to feel like something that would be made by hopoo, Minus the tank.
Last updated: a week ago
We should combine our mods into a meat mountain.
Last updated: a week ago
This is a modpack made with autism... Currently in BETA! Use at your own risk.
Last updated: a week ago
A mod that makes mountain shrines permanent
Last updated: 2 weeks ago
Adds a configurable option to adjust the turn rate of Seeker's Reprieve skill.
Last updated: 2 weeks ago
[TasksRevived Addon] Artifact-ify...
Last updated: 2 weeks ago
A complete and total overhaul come on n and see fo yourself (stong pc advised like srsly lol pls dont download this if you have less than 8gigs of ram)
Last updated: 6 days ago
A standalone version of RiskyMod's per-player difficulty scaling change, but also made configurable.
Last updated: 2 weeks ago
Makes False Son do quintuple damage to Acrid.
Last updated: 2 weeks ago
Bringing you Vanilla Plus experience with a LOT of content, all carefully curated by a dedicated Tech Priest.
Last updated: 2 weeks ago
Makes Void Fog deadlier with configurable damage and exponential scaling options.
Last updated: 2 weeks ago
Turns lunar coins into a per run currency and grants some after teleporter event
Last updated: 2 weeks ago
Minimal QoL Modpack for the Obtenebration Network players
Last updated: 2 weeks ago
Removes the need to scope-in when firing the primary
Last updated: 3 weeks ago
Allows mando to cook his nades by holding down the skill button. The crosshair ticks for every fourth of the maximum cook time, at which point, when commando throws, the grenade will explode instantly. Deals no self damage.
Last updated: 3 weeks ago