All mods
"Wait, so this entire time you *didn't* actually want to attack yourself?..." -- This fixes a bug causing you to ping yourself at certain camera angles.
Last updated: 3 years ago
Displays available charges count for Railgunner with Backup Magazines
Last updated: 3 years ago
Simulacrum now awards 1 coin per 10 waves completed, and Lunar Coin payouts are doubled on Monsoon.
Last updated: 3 years ago
Everytime you collect an artifact via trial in `Bulwark's Ambry`, it sticks throughout the run
Last updated: 3 years ago
Skips the teleporter charging after the boss is defeated while still adding the time it would have taken.
Last updated: 3 years ago
Adds a new artifact or overrides Command to have items be Void Potentials
Last updated: 4 years ago
Gives engineer an additional turret for each Lysate Cell.
Last updated: 4 years ago
Configurable tweaks for Artificer
Last updated: 4 years ago
Adjusts the multiplayer ready-check to wait for all players to ready up before starting the timer
Last updated: 4 years ago
Disables Recoil and damage falloff. Customizable Bullet range/radius/damage multipliers, iframe duration. (Version 1.4.1 only for description/tag changes)
Last updated: 4 years ago
The more attack speed you have, the less you have to wait for the nuke.
Last updated: 4 years ago
Kill your enemies by Special Skill and gain extra reward! Get more money or Skull Buff by a successful Deadly Shot. Configurable
Last updated: 4 years ago
Two lines of code that changes the survivor's base crit chance from 1% to 5%.
Last updated: 5 years ago
Half teleporter chargetime every loop
Last updated: 5 years ago
Allows you to configure every ally in the game.
Last updated: 6 years ago
Every level-up gives each player a choice of 3 items to pick from, with options to reroll or permanently banish items. Fully configurable. LookingGlass recommended.
Last updated: 3 weeks ago
Modifies the Shrine of Order behavior for more fun and less pain.
Last updated: a month ago
A simple mod that makes drone kills also drop items according to Sonorous Whispers' item drop table and chance.
Last updated: a month ago
Tweaks to the Child Enemy
Last updated: 2 months ago
Some item balance tweaks and configuration.
Last updated: 3 months ago
Reworks the Eclipse difficulty levels. Configurable.
Last updated: 3 months ago
Config for removing any enemy from stage spawnpools. Server-side and Vanilla-compatible.
Last updated: 4 months ago
[Server-Side, Vanilla-Compatible]: Non intrusive gameplay QoL. Items & Drones that fall of the map teleport back. And a couple random qol tidbits
Last updated: 4 months ago
Ever got annoyed at Void Fiend's corrupted beam being too short? Well this fixes that. It comes with an initial buff to his range that is freely adjustable so you can make it skinny etc etc .(also a number of other changes)
Last updated: 6 months ago