All mods
Adjusts the size of players and monsters. Size related Artifacts: Miniaturization, Fragmentation, Giants
Last updated: 10 months ago
Allows certain on-kill effects to trigger off of kill assists. Server-side and Vanilla-compatible.
Last updated: 11 months ago
Rewrite/Continuation of FasterBossWait. Highly configurable.
Last updated: a year ago
Changes pickups from Monsters Tooth, Bandolier, and Ghors Tome to automatically fly towards you.
Last updated: a year ago
Removes the Seekers of the Storm ad on the main menu.
Last updated: a year ago
A collection of customizable tweaks for Void Fiend's corruption hud
Last updated: a year ago
Gives Titanic Knurl +10 armor per stack
Last updated: 2 years ago
Adds a short delay between boss drops to prevent lagspikes/crashing at large drop counts.
Last updated: 2 years ago
Makes the No Cooldown effect (the one provided by Brainstalks) feel better by changing how it refunds cooldown.
Last updated: 2 years ago
"Wait, so this entire time you *didn't* actually want to attack yourself?..." -- This fixes a bug causing you to ping yourself at certain camera angles.
Last updated: 2 years ago
Displays available charges count for Railgunner with Backup Magazines
Last updated: 3 years ago
Everytime you collect an artifact via trial in `Bulwark's Ambry`, it sticks throughout the run
Last updated: 3 years ago
Skips the teleporter charging after the boss is defeated while still adding the time it would have taken.
Last updated: 3 years ago
Adds a new artifact or overrides Command to have items be Void Potentials
Last updated: 3 years ago
Configurable tweaks for Artificer
Last updated: 3 years ago
Adjusts the multiplayer ready-check to wait for all players to ready up before starting the timer
Last updated: 3 years ago
Disables Recoil and damage falloff. Customizable Bullet range/radius/damage multipliers, iframe duration. (Version 1.4.1 only for description/tag changes)
Last updated: 3 years ago
The more attack speed you have, the less you have to wait for the nuke.
Last updated: 4 years ago
Kill your enemies by Special Skill and gain extra reward! Get more money or Skull Buff by a successful Deadly Shot. Configurable
Last updated: 4 years ago
Two lines of code that changes the survivor's base crit chance from 1% to 5%.
Last updated: 5 years ago
Half teleporter chargetime every loop
Last updated: 5 years ago
Reworks the Eclipse difficulty levels. Configurable.
Last updated: 18 hours ago
Replaces False Son's lame yellow laser with the one used in the phase 3 bossfight. Also displays a tracer while charging (configurable)
Last updated: 2 weeks ago