Some mods may be broken due to the recent Alloyed Collective update.
All mods
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 months ago
Changes MUL-T's, Artificer's, and False Son's acceleration to be equal to the other survivors.
Last updated: 2 months ago
Tweaks to the Scorch Wurm Enemy
Last updated: 2 months ago
Sanitizes names in the RunReports (e.g bodyName, killerBodyName, and gameModeName), alleviating common reasons that the Run Reports fail to load.
Last updated: 2 months ago
Randomize the quantity of items you receive.
Last updated: 2 months ago
Changes the look of Stages
Last updated: 3 months ago
Show more item displays as you stack more items.
Last updated: 3 months ago
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated: 3 months ago
Reworks Artificer's Ion Surge to have a directional dash with a shorter cooldown. Optional Flamethrower config inside.
Last updated: 3 months ago
Adds a Lunar Pool, Scrapper and legendary chest to the bazaar! Pay one fuel array to receive a red item.
Last updated: 3 months ago
Adds configurable tweaks to the Halcyon Shrine.
Last updated: 3 months ago
Ensures a Cleansing Pool appears on stages when someone has Egocentrism, with config for chance, minimum lunars, disabling natural pools, max forced pools, minimum stage, delayed chat announcement (✦), objective when mod-spawned, and Bazaar exclusion.
Last updated: 3 months ago
Increase item stacking by removing a set amount of items from the itempool
Last updated: 3 months ago
Tweaks Transport Mode to be more in your control.
Last updated: 3 months ago
Makes Wax Quail apply to hopoo feather jumps.
Last updated: 3 months ago
Configure different parts of the game that uses the player count like: Interactable Amount, Interactable Cost, Monster Spawning, Teleporter drop count and mountain shrine additions.
Last updated: 3 months ago
Fixes some bugs with halcyonites AI
Last updated: 3 months ago
A lightweight health balance mod with config. Now updated for SOTS!
Last updated: 3 months ago
Improves VFX/SFX of lightning on Prime Meridian
Last updated: 3 months ago
Halcyonite Shrine only spawns on loop start and Treeborn Colony. Server-side and vanilla-compatible.
Last updated: 3 months ago
An adequate assortment of anomalous additions: acquisitions, artifacts, and abilities abound.
Last updated: 3 months ago
Adds all monsters and drones as playable survivors with QoL fixes! Updated for Recent Patch.
Last updated: 3 months ago
Adds map-wide indicators for all useful interactables including Newt Altars, Shrines, Chests, Teleporters and more. Features smart marker logic, customizable icons, colors, and comprehensive settings through Risk of Options.
Last updated: 3 months ago