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BokChoyWithSoy-Phoenix_Wright_Mod-1.2.2 icon

Phoenix Wright Mod

Mastery Achievement and Skin added!

Date uploaded 2 years ago
Version 1.2.2
Download link BokChoyWithSoy-Phoenix_Wright_Mod-1.2.2.zip
Downloads 1832
Dependency string BokChoyWithSoy-Phoenix_Wright_Mod-1.2.2

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
tristanmcpherson-R2API-3.0.59 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.59

README

Phoenix Wright, The Ace Attorney

Adds Phoenix Wright to Risk of Rain 2, based of his moveset in Marvel vs Capcom 3.

Network Compatible (Except for one issue that I need to fix)

Created by BokChoyWithSoy. Help me out for bugs and issues by contacting me on discord: BokChoyWithSoy#3842

Skills

Passive: Turnabout

Whenever you hit an enemy with Press The Witness while holding a decisive piece of evidence, gain a stack of turnabout, if you have 50 stacks of turnabout, Phoenix will enter turnabout mode, replacing Phoenix's primary and secondary abilities with empowered versions.

Primary: Throw Evidence


Agile. Throw a random piece of evidence, junk will deal 200% damage and decisive evidence will deal 400% damage.

Turnabout Primary: Take That!


Agile. Summon a giant hand which travels in a line, dealing 600% damage.

Secondary: Press The Witness


Stunning. Press the witness, dealing 600% damage.

Turnabout Secondary: Objection!


Stunning. Raise an objection, dealing 800% damage.

Utility: Fall


Stunning. Fall forward on your face gaining 300 armour and dealing 300% damage. You cannot be hit during the fall.

Special: Order In The Court!


Stunning. After a short delay, a giant gavel falls from the sky dealing 1000% damage. You cannot be hit for 2 seconds.

Changelog

  • 1.2.1

    • Fixed an issue where Phoenix's voice lines would play in the menu when you picked Sett from the Sett mod (Thanks to Lemonlust for figuring it out)
    • Turnabout music may now be heard by all players in the lobby.
  • 1.2.1

    • Added death animation.
    • Fixed a bug where "Press The Witness" would fire multiple particles in multiplayer.
    • Fixed a bug where "Order In The Cour!" would fire multiple times in multiplayer.
    • Increased the size of the hitbox of "Fall"
    • Increased the duration of "Fall" making more consistent to hit.
  • 1.2.0

    • Added mastery achievement.
    • Added mastery skin (find out what it is.)
    • Increased the range of "Order In The Court!"
    • Increased the proc rate of "Order In The Court!"
    • Increased the proc rate of "Press The Witness"
  • 1.1.2

    • Increased the projectile size of primary attack to improve hitbox consistency.
    • Increased the projectile size of the turnabout primary attack to improve hitbox consistency.
    • Turnabout stacks now reset in multiplayer when starting a new run.
    • "Order In The Court!" now makes the character invincible for a short duration to enourage use of it without dying immediately.
    • Added the ability to use "Press" while using your primary fire.
    • Added symbols to primary icons to make them colourblind friendly.
    • Improved the throwing animation to make it look a lot less scuffed.
  • 1.1.1

    • Reduced the volume of all voice and sound effects.
    • Reduced the range in which you hear voice and sound effects.
    • Added keywords to skill descriptions to make them easier to read.
    • Changed in game character name to "Attorney" to conform better with the naming scheme of the game.
    • Gaining a stack of turnabout will automatically reroll into junk evidence so you may no longer roll into another decisive evidence.
    • Increased projectile speed of "Take That!".
    • "Order In The Court!" now screen shakes for effect.
    • Increased duration of armour and invincibility for "Fall" to increase survivability.
  • 1.1.0

    • Added sounds all of Phoenix's skills.
    • Added sounds when gaining turnabout stacks.
    • Added music when you enter turnabout mode.
  • 1.0.2

    • Fixed a bug where switching levels reset the empowered primary and secondary skill to the base states.
    • Fixed a bug where turnabout stacks did not reset upon starting a new game.
  • 1.0.1

    • Fixed a bug where turnabout stacks were not working if you were not the host of the game.
    • Fixed a bug where your primary attack did not shuffle to a new item if you were playing muliplayer.
  • 1.0.0

    • Initial Release

Future Plans

  • Implement new skills
  • Fix some bugs (in Known issues)
  • Add stand alone scepter support
  • Maybe add items displays
  • New skins
  • New achievements
  • Clean up the atrocity that I call code

Known Issues

  • In multiplayer, for some goddamn reason, the normal primary spawns the prefab of the empowered primary and you have people throwing arms around, this problem only exists for clients.

Credits

  • Rob's HenryMod -> prevented me from experiencing excruciating pain
  • Lemonlust -> bug fixing and code from Sett mod.
  • Capcom -> Model & Texturing
  • Mixamo -> Animations
  • TheTimesweeper -> Hitbox viewer was extremely helpful
  • TeaL & Ethanol 10 -> Who helped me troubleshoot in discord calls.
  • The vast amount of Vtuber streams I watched while coding which kept me sane.