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CWMlolzlz-SkillsPlusPlus-0.2.0 icon

SkillsPlusPlus

Multiplayer update! Add progression to your runs with skill upgrades

Date uploaded 4 years ago
Version 0.2.0
Download link CWMlolzlz-SkillsPlusPlus-0.2.0.zip
Downloads 12527
Dependency string CWMlolzlz-SkillsPlusPlus-0.2.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
tristanmcpherson-R2API-3.0.30 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.30

README

Risk of Rain 2 - Skills++ Mod

Discord source code

What's new in 0.2.0

It's finally here! Skills++ now works with multiplayer and upgrades sync between clients!

Full changelog history

Installation

Extract the mod's files to your BepInEx/plugins folder.

Usage

While ingame your will earn skill points at certain levels that can be used to purchase upgrades to your characters skills. By default, your first skill point is earned upon reaching level five, and subsequently rewards every fifth level.

You can change the number of levels between skill points within the gameplay settings in Risk of Rain 2. Changes to this setting will be applied at the start of each run.

To redeem points open the info screen (hold TAB by default) and click the skill you would like to buy. Upgrades do not carry over between runs so you will be starting from scratch every time.

  1. When you have levelled up enough to buy a skill the icons will change to have a yellow border.

  2. Opening the info screen will present 'Buy' buttons over the top of skills that can be purchased.

  3. Clicking on any of the 'Buy' buttons will spend a single point and the skill will upgrade.

Modded characters

Go and check out all of these characters and give them some love!

If you have added Skills++ to your own modded character let me know and I will add it here.

Aatrox by Rob Twitch by Rob

Controllers

Using controllers is now support for purchasing upgrades for your skills. In order to begin using it you must bind your desired control to entering the buying mode. You can find the binding at the end of all the gamepad controls.

While ingame just press and the bound button and activate the skill you wish to upgrade.

Disabling survivors

Console commands have been added to disable and reenable Skills++ for selected survivors. You can use this to exclude survivors that conflict with Skills++.

The two commands are:

  • spp_disable_survivor <survivor name> Disables Skills++ for the named survivor
  • spp_enable_survivor <survivor name> Re-enables Skills++ for the named survivor

Example usage:

spp_disable_survivor Artificer

By default all characters will be enabled for Skills++. The enable command is there to re-enable a survivor if the conflict no longer exists.

Feedback and bug reports

The best way to give feedback or raise bugs is through my modding discord. I welcome everyone who uses Skills++ to drop by and share your thoughts.

FAQ

When playing multiplayer my/friend's game doesn't work. What is going wrong?

Skills++ does have multiplayer support but there may still be gaps in the logic. The best action to resolve this is to raise it in the modding discord with as much info as possible

Will Skills++ support modded characters?

Yes. There is support for third party code to integrate with the Skills++ system. Guides are available here alongside the mod's source code.

Skills++ makes the game a cakewalk. Do you recommend any other mods to balance the game?

I'd highly recommend harb's Diluvian Difficulty mod. It adds two extra difficulties to the game that should level the playing fields a bit more.

Special thanks

A very special thanks to the following people. They have been amazing people providing feedback and bug reports for the mod

  • K'Not Devourer of Worlds
  • Maxi
  • TEA

Vanilla character upgrades

Commando Huntress MUL-T Engineer Artificer Mercenary REX Loader Acrid Captain Lunar Items

Commando

Skill Description
Double Tap Double tap +20% rate of fire and +15% recoil reduction per level
Phase Round Phase Round +30% damage and +30% projectile velocity per level
Phase Blast Phase Blast +30% bullets fires and +20% blast range per level
Tactical Dive Tactical Dive Grants +0.75 seconds of invulnerability per level
Tactical Slide Tactical Slide Grants +0.75 seconds of bonus attack speed per level
Supressive Fire Supressive fire +30% bullets fired per level
Frag Grenade Frag Grenade +20% explosion damage and +20% blast radius per level

Huntress

Skill Description
Strafe Strafe +20% range and +20% proc chance per level
Flurry Flurry +10% range and +1 arrow fired per level. Crits fire twice as many arrows
Laser Glaive Laser Glaive +1 bounce, +10% damage, and +10 units of bounce range per level
Blink Blink Grants +1 second per level or full crit time
Phase Blink Phase Blink Grants +0.5 seconds per level or full crit time
Arrow Rain Arrow Rain +25% area of effect and +20% damage per level
Ballista Ballista +1 bullet and +20% damage per level

MUL-T

Skill Description
Auto-Nailgun Auto-Nailgun +20% damage and +4 bullets to final burst per level
Rebar Puncher Rebar Puncher +15% rate of fire and +10% damage per level
Scrap Launcher Scrap Launcher +1 stock, +20% damage, and +15% blast radius per level
Power-Saw Power-Saw +20% rate of fire, +20% damage, and +30% blade hitbox size per level
Blast Cannister Blast Cannister +3 child bombs, +20% spread radius, +20% child blast radius, and +20% damage per level
Transport Mode Transport Mode +10% duration, +10% speed, and +30% damage per level
Swap Swap Upon activating gain +1 second of bonus attack speed and +1 second equipment cooldown per level

Engineer

Skill Description
Bouncing Grenades Bouncing Grenades +1 and +2 to the minimum and maximum grenades fired per level
Pressure Mines Pressure Mines -10% arming time, +20% damage, +20% blast radius, and +20% trigger radius per level
Spider Mines Spider Mines +30% activation range and +20% damage per level
Bubble Shield Bubble Shield +15% duration and +15% size per level
Thermal Harpoons Thermal Harpoons +1 harpoon ammo, +20% damage, and +30% targetting range per level
TR12 Gauss Auto-Turret TR12 Gauss Auto-Turret +25% enemy detection range and +10% damage per level. +1 deployable turret per two levels
TR58 Carbonizer Turret TR58 Carbonizer Turret +15% damage, +25% proc chance, and +10% rate of fire per level. +1 deployable turret per two levels

Artificer

Skill Description
Flame bolt Flame bolt +2 stock and -10% stock recharge time per level
Plasma Bolt Plasma bolt +2 stock and -10% stock recharge time per level
Charged Nano-Bomb Charged nano-bomb +20% damage and +10% max charge time per level
Charged Nano-Spear Charged nano-spear +20% damage and +10% max charge time per level
Snapfreeze Snapfreeze +30% wall damage, +15% wall duration, and +20% wall length per level
Flamethrower Flamethrower +20% range, +25% flame radius, and +20% damage per level
Ion Surge Ion Surge +25% damage and +30% area of effect per level

Mercenary

Skill Description
Laser Sword Laser Sword +20% damage, and +15% attack speed per level
Whirlwind Whirlwind +25% damage and +25% larger hitbox per level
Rising Thunder Rising Thunder +25% damage per level. +1 stock per two levels
Blinding Assault Blinding Assault +20% damage, and +0.5 seconds extra delay before reset
Eviscerate Eviscerate +30% chain range, +15% attack speed, and +10% proc chance per level
Slicing Winds Slicing Winds +20% attack speed and +20% damage per level

REX

Skill Description
DIRECTIVE: Inject DIRECTIVE: Inject +1 syringe and +10% damage per level
DIRECTIVE: Drill DIRECTIVE: Drill +10% damage, +10% duration, and +20% radius per level
Seed Barrage Seed Barrage +20% radius and +20% damage per level
DIRECTIVE: Disperse DIRECTIVE: Disperse +30% range, +20% angle, +20% debuff duration per level
Bramble Volley Bramble Volley +20% range, +20% angle, +20% damage per level
Tangling Growth Tangling Growth +20% damage, +20% radius, +10% healing rate per level

Loader

Skill Description
Knuckleboom Knuckleboom +1% barrier gained and +20% damage per level
Grapple Fist Grapple Fist +30% hook range per level.
Spiked Fist Spiked Fist +15% hook range and +20% damage per level
Charged Gauntlet Charged Gauntlet +10% max charge, +20% base damage, and +15% velocity based damage per level
Thunder Gauntlet Thunder Gauntlet +15% damage and +20% cone range per level
M551 Pylon M551 Pylon +20% damage, +20% range, and +20% rate of fire per level

Acrid

Skill Description
Vicious Wounds Vicious Wounds +20% normal damage, +25% combo finisher damage, and +15% attack speed per level
Neurotoxin Neurotoxin +20% damage, +30% projectile speed, and +30% blast radius per level. +1 stock per two levels
Ravenous Bite Ravenous Bite +20% damage and +1 stock per level
Caustic Leap Caustic Leap +20% blast damage, +30% acid pool damage, and +20% acid pool size per level
Frenzied Leap Frenzied Leap +25% blast damage and +15% refunded time per level
Epidemic Epidemic +5 infection bounces, +20% infection range, and +20% on hit damage per level

Captain

Skill Description
Vulcan Shotgun Vulcan Shotgun +20% shell count and +10% damage per level
Power Tazer Power Tazer +40% blast radius and +20% damage per level
Orbital Probe Orbital Probe +20% blast radius and +20% damage per level
Beacon: Healing Beacon: Healing +20% healing range per level
Beacon: Shocking Beacon: Shocking +30% shock range per level
Beacon: Resupply Beacon: Resupply +1 resupply stock per level
Beacon: Hacking Beacon: Hacking +20% hacking speed and +20% hacking range per level

Lunar Items

Skill Description
Hungering Gaze Visions of Heresy +2 stock per level and +20% damage per level