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Chen-ChensClassicItems-1.4.1 icon

ChensClassicItems

Thallium joins Classic Items! Although it is a bit reworked so it is not vague. This mod is based from ThinkInvis.ClassicItems. Add missing classic items from Risk of Rain 1.

Date uploaded 3 years ago
Version 1.4.1
Download link Chen-ChensClassicItems-1.4.1.zip
Downloads 2219
Dependency string Chen-ChensClassicItems-1.4.1

This mod requires the following mods to function

bbepis-BepInExPack-5.4.1905 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1905
tristanmcpherson-R2API-4.3.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 4.3.5
Chen-ChensHelpers-1.1.2 icon
Chen-ChensHelpers

This mod includes helpers that may aid other mod creators. Fully documented, so feel free to check it out.

Preferred version: 1.1.2
ThinkInvis-TILER2-7.0.1 icon
ThinkInvis-TILER2

ThinkInvisible's Library of Extras for RoR2.

Preferred version: 7.0.1
ThinkInvis-ClassicItems-6.2.2 icon
ThinkInvis-ClassicItems

Adds items from Risk of Rain 1 which didn't make the cut.

Preferred version: 6.2.2

README

Chen's Classic Items

Description

An extension mod for ThinkInvis.ClassicItems!

This mod also adds items from Risk of Rain 1 that did not make it to Risk of Rain 2.

Installation

Use r2modman mod manager to install this mod.

Current Additions

Equipment

  • Drone Repair Kit
  • Instant Minefield

Tier 1

  • Mortar Tube

Tier 2

  • Arms Race
  • Dead Man's Foot
  • Panic Mines

Tier 3

  • AtG Missile Mk. 2
  • Thallium

More Information

Check out the original ClassicItems made by ThinkInvisible.

Thunderstore: https://thunderstore.io/package/ThinkInvis/ClassicItems/

GitHub: https://github.com/ThinkInvis/RoR2-ClassicItems

Changelog

1.4.1

  • Fix and improve some descriptions.
  • Fix the actual version of the mod.
  • Improve the code base and optimize some implementations.
  • Add a short lore to Drone Repair Kit.

1.4.0

  • Implement Thallium!
  • Add BetterUI Compats for more descriptions regarding the skills for survivors.
  • Update references for dependencies.

1.3.1

  • Remove Gradius' Option. It is now included in a separate mod.

1.3.0

  • Implement Drone Repair Kit!
  • Remove the the sync logging as it apparently caused heavy lag.
  • Add a config setting where the Options of Flame Drones will have reduced quality of effects to lessen the stress of processing and syncing.
  • Add lore for Instant Minefield.
  • Slight adjustments for config options in regards with TILER2 for correctness.

1.2.1

  • Add logbook entry for Arms Race.
  • Fix a terrible sync bug due to error in the modder's part.
  • Nerfed base stats of Arms Race because it was too powerful. It is still configurable.

1.2.0

  • Implement Arms Race!

1.1.1

  • Change implementation of syncing Options and related effects due to reports of FPS drops.

1.1.0

  • Implement Mortar Tube!
  • Add more ItemStats details for all items.
  • Allow Turrets to always update their position.

1.0.3

  • Add a condition where the host is required to wait for all clients to be ready before sending the sync commands. This ensures that all clients will be synced.
  • Remove a bunch of logs that are otherwise useless. Retained only some that may still cause bugs to help in bug reports.
  • Improve code.

1.0.2

  • Fix the Drones with Options hard crashing the game when entering bazaar.
  • Fix the Options being duplicated when the player is revived in a stage by any means.
  • Fix Multiplayer desync issues regarding the Option Spawning upon item pickup of Gradius' Option.
  • Implement a queueing system for syncing to lessen desync and lessen bandwidth usage.
  • Improve the code by letting linear behavior into client sided execution to lessen bandwidth usage.
  • Allow destruction of Options upon losing the owner.
  • Fix the flamethrower effect of Options to sync in multiplayer.
  • Add a config for sync time to allow Options to behave properly in Multiplayer at the cost of delay through the queueing system.

1.0.1

  • Fix some random exceptions found in mines related to animations.
  • Add lore and better description for Gradius' Option.
  • Allow Instant Minefield mines to only explode when landing.

1.0.0

  • Implement Gradius' Option!
  • Update mod icon to highlight the new item.

0.2.2

  • Fix buff icon of Dead Man's Foot.
  • Fix the exceptions being raised on Dead Man's Foot detonation.

0.2.1

  • Add Beating Embryo support for Instant Minefield.

0.2.0

  • Implement Instant Minefield!
  • It's filled with mines nowadays.

0.1.0

  • Implement Dead Man's Foot!
  • Improve and clean code.

0.0.4

  • Fix the items' icons added by ChensClassicItems because they display as white in the Command Menu.

0.0.3

  • Removed DEBUG mode. Woops. My bad.

0.0.2

  • Implement Panic Mines!
  • Fix grammar errors found on AtG Missile Mk. 2.
  • Attach the mod to the original ClassicItems even closer.

0.0.1

  • Initial version. Adds the AtG Missile Mk. 2 item. Configurable.