You are viewing a potentially older version of this package. View all versions.
HIFU-HIFURailgunnerTweaks-1.0.1 icon

HIFURailgunnerTweaks

Tweaks Railgunner to be more skillful and balanced.

By HIFU
Date uploaded 2 years ago
Version 1.0.1
Download link HIFU-HIFURailgunnerTweaks-1.0.1.zip
Downloads 867
Dependency string HIFU-HIFURailgunnerTweaks-1.0.1

This mod requires the following mods to function

RiskofThunder-R2API_RecalculateStats-1.2.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.2.0
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
bbepis-BepInExPack-5.4.2113 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2113
RiskofThunder-R2API_ContentManagement-1.0.2 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.2
Nuxlar-RailgunnerCritFix-1.0.1 icon
Nuxlar-RailgunnerCritFix

Fixes Railgunners crit damage from crit chance being halved

Preferred version: 1.0.1

README

ko-fi

Modding Server:

discord server click me

1.0.1 Patch Notes

  • Bugfixes
  • Added better description for both M2's

Passive-ish Changes:

  • Weakpoint Size 100% => 75%.
  • Active Reload Damage Bonus 500% => 400%.
  • Active Reload Bar Percent 16.67% => 8.67%.
  • Scope Duration Wind Up 0.1s => 0s.
  • Scope Duration Wind Down 0.2s => 0s.

M1 Changes:

  • XQR Smart Round System Look Cone 90 => 25.
  • XQR Smart Round System Lifetime 0.4s => 0.7s.
  • XQR Smart Round System Self Force 300 => 150.

M2 Changes:

  • M99 Sniper Damage Coefficient 1000% => 600%.
  • M99 Sniper Self Force 200 => 0.
  • HH44 Marksman Self Force 200 => 0.
  • Better description for both.
    • Formula for M99 Max Damage (Damage Coefficient + Active Reload Damage Bonus) * 2 (last two apply if you hit the weakpoint).
    • Formula for HH44 Max Damage Damage Coefficient * 2 (last one applies if you hit the weakpoint).

Utility Changes:

  • Concussion Device Self Force 4000 => 3200.
  • Polar Field Device Radius 10m => 20m.
  • Polar Field Device now gives a 25% Speed Buff for 1.5s in its radius.

Special Changes:

  • Supercharge Damage Coefficient 4000% => 1700%.
  • Supercharge Crit Damage Multiplier 1.5 => 2.
  • Supercharge Proc Coefficient 3 => 1.
  • Cryocharge Proc Coefficient 1.5 => 1.
  • Better description for both.
    • Formula for Supercharge Max Damage is (Damage Coefficient + Active Reload Damage Bonus) * Crit Damage Multiplier * 2 (last two apply if you hit the weakpoint).
    • Formula for Cryocharge Max Damage is Damage Coefficient * Crit Damage Multiplier * 2 (last two apply if you hit the weakpoint).

CHANGELOG

1.0.8 Patch Notes

  • Added RailgunnerCritFix.

1.0.7 Patch Notes

  • Buffed Supercharge Damage.

1.0.6 Patch Notes

  • Added config versioning.

1.0.5 Patch Notes

  • Added config options for
    • Supercharge Bullet Radius
    • Cryocharge Bullet Radius

1.0.4 Patch Notes

  • Buffed Polar Field Device Speed Buff.
  • Buffed Polar Field Device Speed Buff Duration.
  • Made Active Reload Bar Duration no longer scale with Attack Speed.
  • Bugfixes.

1.0.3 Patch Notes

  • Buffed Reload and Supercharge Damage.
  • Nerfed Polar Field Device Radius.

1.0.2 Patch Notes

  • Increased both Specials Proc Coefficient to 1.5.
  • Gave my thoughts on balance changes so some people understand better what I have in mind.

1.0.1 Patch Notes

  • Bugfixes.
  • Added better description for both M2's.