HIFU-Inferno icon

Inferno

Mastery skins coming soon!? A hard unique difficulty that changes enemy skills, AI and other things.

Last updated 2 weeks ago
Total downloads 19577
Total rating 6 
Categories Mods Enemies Survivors of the Void
Dependency string HIFU-Inferno-1.1.7
Dependants 3 other mods depend on this mod

This mod requires the following mods to function

bbepis-BepInExPack-5.4.1905 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1905
tristanmcpherson-R2API-4.3.21 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 4.3.21
Moffein-AI_Blacklist-1.4.5 icon
Moffein-AI_Blacklist

Lets you blacklist items from Monsters, Vengeance Doppelgangers, Scavengers, and Mithrix. Server-Side and Vanilla-Compatible.

Preferred version: 1.4.5
Rune580-Risk_Of_Options-2.5.0 icon
Rune580-Risk_Of_Options

A convenient API for adding BepInEx ConfigEntry's to a option menu

Preferred version: 2.5.0

README

ko-fi

Modding Server:

discord server click me

Inferno

In-Game Difficulty Difficulty Icon

This difficulty aims to make the game tougher in a fair, learnable way. It requires lots of awareness and skill.

It should feel a lot more like the planet doesn't want you here, and is there to obliterate you. You are likely gonna get swarmed.

List of changes:

https://docs.google.com/document/d/1tX11jTpdX8W70WbNdO361NXKUmel70JgaigBIVvaLhs

I have changed lots of enemy AI, mainly to make them less stupid. Some of the more annoying airborne enemies now fight closer up. Some of the less threatening enemies have received major buffs to make them deadly. Bosses have more HP and hopefully feel intimidating now with their skill/AI changes. I haven't gotten around to changing every enemy yet. I also want some feedback on the mod as a whole if possible! :)

Note: Other mods that change enemies might not be compatible with this difficulty.

1.1.7 Patch Notes

  • Added slight vignette and red color grading
  • Buffed HIFU's modding skills

1.1.6 Patch Notes

  • Updated Risk of Options icon
  • Yeah that's it (it was bugging me fr)

1.1.5 Patch Notes

  • Added Risk of Options support
  • Nerfed Phase 4 Mithrix

1.1.4 Patch Notes

  • Buffed Magma Worm and Overloading Worm speed
  • Nerfed Xi Construct range further
  • Nerfed Stone golem aim further
  • Nerfed HIFU's sanity
  • Tried to add my own AI and failed for the 20th time (im going insane)
  • General optimization

1.1.3 Patch Notes

  • Bugfixes

1.1.2 Patch Notes

  • Added config for:
    • Difficulty Scaling
    • Level move speed
    • Level regen
    • Level attack speed
  • I forgor
  • Added list of changes doc

1.1.1 Patch Notes

  • Updated the localization files

1.1.0 Patch Notes

  • New Icon
  • Mastery Skins coming soon ! ! (Thanks dotflare)
  • Buffed Monster level regen, level attack speed and level move speed
  • Changed how the above works - worldspawn enemies are now affected
  • Buffed all spawn animation times to 2.5s
  • Buffed projectile speed a bit - they are now 25% faster instead of 20%
  • Buffed Mithrix attacks for all phases
  • Buffed Elder Lemurian flamebreath
  • Buffed Aurelionite gold fist
  • Buffed Beetle Guard sunder animation times and count

1.0.5 Patch Notes

  • Buffed Imp Overlord void spikes, move speed, tweaked AI
  • Buffed Geep and Gip damage and move speed
  • Buffed Aurelionite health, move speed, tweaked AI to match stone titan
  • Buffed Beetle Queen - tweaked AI
  • Buffed Imp - tweaked AI
  • Buffed Mini Mushrum cooldowns
  • Buffed Beetle Guard animation times
  • Buffed Mithrix Phase 1 and 3 aggression, wave damage, wave count, tweaked AI
  • Buffed Phase 4 Mithrix - unable to be frozen
  • Buffed Elder Lemurian firebreath radius and spread
  • Nerfed Imp Overlord void spikes damage
  • Nerfed Phase 4 Mithrix orb slam animation time
  • Nerfed Stone Golem aim very slightly
  • Nerfed Xi Construct aim a looot
  • Nerfed Elder Lemurian firebreath animation times
  • Nerfed Clay Templar damage

1.0.4 Patch Notes

  • Nerfed Minor Construct fire rate quite a bit
  • Nerfed Blind Pest damage quite a bit
  • Nerfed Monster aim very slightly

1.0.3 Patch Notes

  • Buffed Monster projectile speed by 20%
  • A couple bugfixes, one of which will make the game harder

1.0.2 Patch Notes

  • Changed Imp AI a little bit
  • Changed Mini Mushrum AI
  • Changed Wandering Vagrant AI - shouldn't be as close now
  • Buffed Beetles, Lesser Wisps and Void Reavers - they are now resistant to stuns
  • Buffed Solus Control Unit health and speed
  • Buffed Scavenger speed
  • Buffed Larva health
  • Buffed Imp dash distance
  • Buffed Imp slash boost
  • Buffed Alloy Vulture cooldowns
  • Buffed Clay Dunestrider animation times, tarball count and barrage ball count
  • Buffed Minor Construct animation times
  • Buffed Wandering Vagrant animation times
  • Buffed Xi Construct aim
  • Buffed Hermit Crab mortar count, damage overall and animation times
  • Buffed Grandparent rock throw animation times and speed
  • Buffed Brass Contraption animation times
  • Buffed Imp Overlord void spikes damage slightly
  • Buffed Imp Overlord ground pound radius slightly
  • Nerfed Larva speed massively
  • Nerfed Beetle dash animation speed yet again (literally went from 1.5s => 1.62s => 2.7s in three versions lol)
  • Nerfed Xi Construct range
  • Nerfed Clay Dunestrider barrage ball damage

1.0.1 Patch Notes

  • Added Based mod dependency
  • Changed Monsters to no longer start with Titanic Knurl
  • Changed Mithrix - lower health across the board, higher base damage for Phase 4, Phase 4 item steal should be more similar to vanilla now
  • Buffed Monster level regen slightly, with the loss of Titanic Knurl
  • Buffed Parent move speed and cooldowns
  • Buffed Bighorn Bison move speed, cooldowns and tweaked AI
  • Buffed Lunar Exploder cooldowns
  • Buffed Lemurian fireball damage slightly
  • Buffed Lesser Wisp spawn animation time
  • Buffed Mini Mushrum animation times and damage quite a bit
  • Buffed Void Barnacles animation time and projectile count
  • Buffed Clay Dunestrider balls animation time and projectile count
  • Buffed Gup damage and move speed, tweaked AI, each split gains more move speed
  • Buffed Void Reaver balls animation time and projectile count
  • Buffed Clay Apothecary range and move speed
  • Buffed Escape Sequence Lines damage (mfw Mithrix Phase 4 breaks opal and this change rarely comes into play)
  • Nerfed Lunar Exploder move speed
  • Nerfed Lunar Wisp damage, changed their AI to be more close range
  • Nerfed Beetle dash animation time slightly
  • Nerfed Stone Golem aim slightly

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2022-5-12 1.1.7 3769 Version 1.1.7 Install
2022-5-9 1.1.6 2568 Version 1.1.6 Install
2022-5-8 1.1.5 749 Version 1.1.5 Install
2022-5-3 1.1.4 2718 Version 1.1.4 Install
2022-4-29 1.1.3 1847 Version 1.1.3 Install
2022-4-28 1.1.2 691 Version 1.1.2 Install
2022-4-24 1.1.1 2281 Version 1.1.1 Install
2022-4-24 1.1.0 22 Version 1.1.0 Install
2022-4-18 1.0.5 3025 Version 1.0.5 Install
2022-4-17 1.0.4 538 Version 1.0.4 Install
2022-4-17 1.0.3 46 Version 1.0.3 Install
2022-4-16 1.0.2 431 Version 1.0.2 Install
2022-4-15 1.0.1 494 Version 1.0.1 Install
2022-4-14 1.0.0 398 Version 1.0.0 Install