TeammateRevival
Survivors can revive fallen teammates, but it comes at the price of their own health and safety! Optional death curse mode. Highly configurable. ( multiplayer heal spawn )
Last updated | 2 months ago |
Total downloads | 25673 |
Total rating | 3 |
Categories | Mods Tweaks Artifacts |
Dependency string | Moffein-TeammateRevival-4.2.0 |
Dependants | 8 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
Description:
KosmosisDire's TeammateRevival recompiled for SotS. Not under active development. The config I use is pretty different from the default, but I don't plan to change the defaults to reflect my usual settings.
Survivors can revive their fallen colleagues, but it comes at the price of their own health. A skull totem marks where the player died. Stand within the circle to begin, but stay at your own risk ;)
All players need this mod
Integration:
- Use RiskOfOptions or InLobbyConfig to configure in-game.
- ItemStatsMod
- BetterUI
Feedback:
Feedback would be greatly appreciated. If you encounter any bugs or want to discuss new or existing features, please submit an issue on Github, or contact KosmosisDire#4195 or amadare#8308 on Discord!
Default Game Mode:
The default and most simple game mode. When a teammate dies you can revive them by staying inside of the purple bubble around where they died. Reviving drains your health over time to balance things out. This makes it dangerous (but possible) to revive during battle. Once battle is over it isn't too dangerous to revive.
Death Curse Game Mode:
This is a new optional game mode which fleshes out the experience with more difficulty and revival mechanics. There are a number of under the hood things to make the whole system balanced and adjust to player skill.
Death Curse
When a player is revived, they will receive the Death Curse, along with one other random player who helped revive. Death Curse is a debuff that reduces Max HP/ Shield simmilar to Shaped Glass. These debuffs will stack!
Charon's Obol
The Charon's Obol item makes revival faster and easier. It can also be consumed to make revival instant without getting cursed.
Death Curse and Obol
Every time you enter a new stage, 1 Curse will be removed. The number removed goes up by 1 for every Obol you have.
Dead Man's Hand - Lunar Item
- Revive dead teammates everywhere on the map.
- First item increases revival time by x2
- Every subsequent item decreases revival time when you are reviving