Mods uploaded by Nuxlar
Adds new abilities and AI behaviors to enemies
Last updated: 30 minutes ago
Adds an artifact that makes enemies split like Gups
Last updated: 3 hours ago
Tweaked version of the Judgement Gamemode from Risk of Rain Returns
Last updated: 9 hours ago
Randomized Update. Adds over 1k theme variants.
Last updated: 12 hours ago
Reworks the director to spawn a variety of enemies, bosses, and elites instead of groups.
Last updated: a day ago
Makes AI target players and stay in combat mode more often.
Last updated: 3 days ago
Adds an eclipse to the Eclipse lobby
Last updated: 4 days ago
A reworked Mithrix fight
Last updated: a week ago
Adds a sticky grenade skill to Commando
Last updated: 3 weeks ago
Changes to make simulacrum feel less sluggish and more tower defense-y. Compatible with Wolfo's SimulacrumAdditions.
Last updated: a month ago
Fixes Magma/Overloading Worms' crit spots not working properly.
Last updated: a month ago
Changes credit cost for pests. Configurable.
Last updated: a month ago
Peek into the void with a new interactable, The Void Beacon
Last updated: 2 months ago
Changes/Reworks vanilla survivor abilities
Last updated: 2 months ago
Adds a parry skill to Mercenary. Multiplayer compatible.
Last updated: 2 months ago
Fixes Railgunners crit damage from crit chance being halved
Last updated: 3 months ago
Fixes REX's shift crashing the game on some PCs or spamming errors
Last updated: 3 months ago
Changes MUL-T's and Artificer's acceleration to be equal to the other survivors.
Last updated: 3 months ago
Changes tp events to be more intense
Last updated: 3 months ago
Anytime you purchase anything there's a small chance you'll get a visitor.
Last updated: 4 months ago