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Mods uploaded by Nuxlar
A reworked Mithrix fight that uses new mechanics. Configurable.
Last updated: 2 months ago
A reworked voidling fight. Umbral Voidling.
Last updated: 2 weeks ago
Adds the unused Mithrix throne and spawn animation
Last updated: 2 years ago
Improves AI by making enemies target players more often
Last updated: 2 years ago
Adds a parry skill to Mercenary. Multiplayer compatible.
Last updated: 2 years ago
New GameMode based on Risk of Rain Returns. Now with multiplayer support!
Last updated: 5 months ago
Spawns Voidling during the moon escape sequence. Configurable
Last updated: 3 years ago
Changes stage skybox when playing Eclipse. Configurable to apply in non-Eclipse runs (on by default).
Last updated: 11 months ago
Boosts spawn rate for stages 1 & 2. Configurable.
Last updated: 2 years ago
Improves targeting of Seeker's Unseen Hand (Secondary) ability. Allowing you to hit flying enemies easily.
Last updated: 10 months ago
Changes MUL-T's, Artificer's, and False Son's acceleration to be equal to the other survivors.
Last updated: 7 months ago
Tweaks to the Scorch Wurm Enemy
Last updated: 4 months ago
Improves VFX/SFX of lightning on Prime Meridian
Last updated: 8 months ago
Adds a hat to most vanilla survivors. Size Configurable.
Last updated: 3 weeks ago
FOR MODDERS ONLY. Allows local mod testing for multiplayer.
Last updated: 2 years ago
Tweaks to the Child Enemy
Last updated: 3 months ago
Reworks the Eclipse difficulty levels. Configurable.
Last updated: 4 months ago
Fixes Railgunners crit damage from crit chance being halved
Last updated: 2 years ago
Xi Construct AI/Stat tweaks
Last updated: 2 years ago
Tweaks Void Reaver primary to be more threatening.
Last updated: 2 years ago
Improves post processing on Helminth Hatchery. Less red and removed screen smoke.
Last updated: 5 months ago
Makes the Eclipse climb less time consuming by adding 3 levels per run.
Last updated: 2 years ago