Nuxlar-EntropyStages icon

EntropyStages

Stages module for Entropy. Tweaks stage balance and adds new stage interactions. Configurable

Last updated 2 weeks ago
Total downloads 5280
Total rating 1 
Categories Tweaks Mods Maps
Dependency string Nuxlar-EntropyStages-0.9.9
Dependants 3 other mods depend on this mod

This mod requires the following mods to function

RiskofThunder-R2API_Elites-1.0.3 icon
RiskofThunder-R2API_Elites

API for adding custom elite types

Preferred version: 1.0.3
RiskofThunder-R2API_Prefab-1.0.3 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.3

README

Entropy Stages

REPORT ANY ISSUES USING THE LINK ABOVE

THIS MOD WILL CAUSE ISSUES WITH SIMULACRUM

What is Entropy?

Entropy is a larger mod I'm planning that'll be divided into modules instead of having everything packed together so people can download the parts they want and I can release parts early.

Known Issues (multiplayer)

  • Crystal objective doesn't show up for clients
  • Crystals have no collision for clients (but can be destroyed)
  • TP crystal effect isn't removed after completion for clients (but can be interacted with)

Stage Additions

  • Simulacrum stages have been reworked and added as side stages like void fields
  • There's a 25% chance for a void rift to appear on stages with a simulacrum variant
  • The stage will have one-fourth of the interactable credits
  • The stage's teleporter will be locked behind crystals
  • The stage has extra enemy credits (7.5%) (increased/stronger enemies)
  • The stage will have voidtouched elites added to the pool
  • Time is NOT stopped on the void stages
  • Stage number IS progressed
  • 1 void suppressor is guaranteed to spawn in these stages

Stage Balancing/Tweaks

  • Fixes Roost 1 not having a guaranteed newt altar
  • Makes Alloy Worship Unit's special CD start at the end of the ability
  • Increases Plains/Roost interactable credits from 220 > 230
  • Reduces Siphoned interactable credits from 300 > 290
  • Large category chest swap: Forest damage > healing, Plains healing > damage
  • Increases Wetland interactable credits from 280 > 320
  • Adds Clay Templars to Aqueduct
  • Removes lunar pods from Aphelian to prevent phantom credit loss
  • Large category chest swap: Acqueduct damage > healing, Wetland healing > damage
  • Reduces gold barrel spawn rate by 40% on pools
  • Increases gold barrel spawn rate by 20% on acres
  • Reduces drone spawn rate by 50% on RPD
  • Increases time on RPD chest from 10 > 12
  • Large category chest swap: Acres damage > healing, Pools healing > damage
  • Enemy swap: Pools alpha > hermit crab, Acres beetle > lemurian beetle guard > apothecary, RPD vermin > alpha construct
  • Boss swap: Pools xi > worm, RPD dunestrider > xi
  • Abyssal reduces bonus interactable credits 160 > 80
  • Sirens and Grove interactable credit increase 400 > 430
  • Sirens and Grove small/large chest weight decrease by 10%
  • Sirens large multishop weight increase by 20%
  • Sirens reduces shrine/drone weight by 50%
  • Sirens AWU special (shield) CD starts when the ability ends
  • Grove adaptive chest weight increase by 30%
  • Large category chest swap: Abyssal damage > healing, Sirens healing > damage
  • Enemy swap: Sirens larva > lemurian, Abyssal crab > larva, Grove larva > alpha construct
  • Boss swap: Grove dunestrider > grovetender vagrant > xi
  • Enemy swap: Sky Meadow alpha construct > vulture
  • Boss swap: Sky Meadow xi > magma worm
  • Reduces Gilded Coast beacons to 4
  • Reduces Moon pillars to 2
  • Reduces Void Locus "pillars" to 2

Changelog

0.9.9

  • Fixed guaranteed rift chance bug
  • Added config for rift spawn chance
  • Added vanilla stage balancing and tweaks
  • Added config to toggle stage balancing/tweaks

0.9.6

  • Fixes multiplayer not working at all
  • There are still some small consistency errors but they'll be addressed for 1.0
  • Reduced extra enemy credits by 2.5%

0.9.5

  • Rework
  • Void stages are similar to void fields, advances stage and time progresses
  • Adds 25% chance for a "tear" to appear after TP on vanilla versions of the void stages
  • Reduced interactables significantly (1/4)
  • Reduces extra enemy credits to 10%
  • Removes extra suppressors (only 1 guaranteed)

0.9.2

  • Adds void suppressor
  • Removes 3rd bazaar seer
  • Removes guaranteed newt
  • Added printers back to corrupted stages
  • Increases bonus enemy credits 10% -> 20%
  • Reduces initial monster spawn credits

0.9.1

  • Fixes the mod not working

0.9.0

  • Release

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2023-11-20 0.9.9 2948 Version 0.9.9 Install
2023-11-18 0.9.6 538 Version 0.9.6 Install
2023-11-15 0.9.5 682 Version 0.9.5 Install
2023-11-13 0.9.2 589 Version 0.9.2 Install
2023-11-12 0.9.1 390 Version 0.9.1 Install
2023-11-12 0.9.0 133 Version 0.9.0 Install