Nuxlar-SurvivorsPlus icon

SurvivorsPlus

Changes/Reworks vanilla survivor abilities

By Nuxlar
Last updated 6 months ago
Total downloads 28730
Total rating 8 
Categories Mods Tweaks Skills
Dependency string Nuxlar-SurvivorsPlus-1.1.1
Dependants 6 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-R2API_DamageType-1.0.4 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.0.4
RiskofThunder-R2API_Dot-1.0.1 icon
RiskofThunder-R2API_Dot

API for adding custom damage over time effects

Preferred version: 1.0.1
RiskofThunder-R2API_Prefab-1.0.3 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.3
Goorakh-AttackDirectionFix-1.0.0 icon
Goorakh-AttackDirectionFix

Fixes attacks not always impacting where your crosshair is. Also known as the "Pierce Bug".

Preferred version: 1.0.0
RiskofThunder-R2API_RecalculateStats-1.3.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.3.0
RiskofThunder-R2API_ContentManagement-1.0.4 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.4

README

SurvivorsPlus

Adds acceleration to Artificer and MUL-T to match other survivors. Can configure off survivor changes and acceleration change.

Commando

Roll

  • No longer stops sprinting
  • Reduced speed/distance slightly
  • Invincible on roll

Phase Round

  • Increased initial damage 300% -> 400%

Suppressive Fire

  • Damage increase 100% -> 200%
  • Proc Coefficient increase 1 -> 2
  • Reduces cooldown 9s -> 6s

Grenade (Sticky Grenade)

  • Removed damage falloff
  • Reduced damage 700% -> 600%
  • Sticky!

Huntress

Flurry

  • Increased proc coefficient 0.7 -> 0.8
  • Reduced delay duration 1.3s -> 1s

Blink

  • Reduced cooldown 7s -> 6s

Phase Blink

  • Reduced charges 3 -> 1
  • Increased cooldown 2s -> 3s

Arrow Rain

  • Increases slow to 80%
  • Increased damage 225% -> 600%
  • Increased proc coefficient 0.2 -> 0.6
  • Can now target flying enemies

Bandit

Burst

  • Changes bullet pattern to resemble a shotgun

Blast

  • Reduced recoil/bloom

Serrated Dagger

  • Applies 2 stacks of Hemorrhage instead of 1

Smoke Bomb

  • Cooldown starts after ability ends

Lights Out (Open Wound)

  • No longer resets cooldowns on kill
  • Applies remaining Hemorrhage damage immediately and clears Hemorrhage stacks

Engineer

Bouncing Grenades

  • Removes charging mechanic, immediately fires 3 grenades

Pressure Mines

  • Removes arming mechanic, immediately explodes for 300% damage
  • Reduced cooldown 7s -> 5s

TR58 Carbonizer Turret

  • Increases range 25 -> 50
  • Can now fire shurikens

Mercenary

  • Increases base and level regen to match other melee survivors (2.5/0.5)

Blinding Assault

  • Increases damage 300% -> 400%

Focused Assault

  • Increases damage 700% -> 800%

Eviscerate

  • Increases damage 110% -> 150%
  • Exposes on final hit

Slicing Winds

  • No longer applies expose

REX

DIRECTIVE: Inject

  • Increases proc coefficient 0.5 -> 0.8

Loader

  • Reduces max hp 160 -> 110
  • Reduces level hp 48 -> 33
  • Reduces base armor 20 -> 10

Captain

Defensive Microbots

  • No longer deletes puddles/pools

Power Tazer

  • Bounces to nearby enemies in a 15m radius

Railgunner

  • Crit damage now applies properly instead of being halved
  • Can always see Weak Points
  • Reduces weakpoint size by 25%

HH44 Marksman (HH44 Rounds)

  • Is now a primary
  • Reduces damage 400% -> 300%
  • Has an active reload system (uses secondary charges)
  • Has an active reload bonus of +75% total damage and can hit weakspots

M99 Sniper

  • Reduces damage 1000% -> 600%

Polar Field Device

  • Increases projectile slow

Supercharge

  • Reduces damage 4000% -> 2400%
  • Reduces downtime 15s -> 5s

Cryocharge

  • Reduces damage 2000% -> 1200%

Void Fiend

  • Removes Crit mechanic
  • Removes Heal mechanic
  • Removes Damage mechanic
  • Corruption only increases while in combat
  • Corruption increase is reduced by 66%
  • Corruption increases on kill
  • Corrupted Mode no longer has +100 armor
  • Corrupted Mode decreases slower
  • Reduces Corrupted Mode transition time by 25%

Credits