Decompiled source of MultiTrackDriftingTurrets v3.0.0

MultiTrackDriftingTurrets.dll

Decompiled 6 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using EntityStates;
using EntityStates.Turret1;
using Microsoft.CodeAnalysis;
using On.EntityStates.Turret1;
using On.RoR2;
using RoR2;
using RoR2.WwiseUtils;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("MultiTrackDriftingTurrets")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MultiTrackDriftingTurrets")]
[assembly: AssemblyTitle("MultiTrackDriftingTurrets")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MultiTrackDriftingTurrets
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("com.prismism.multitrackdriftingturrets", "MultiTrackDriftingTurrets", "3.0.0")]
	public class MultiTrackDriftingTurrets : BaseUnityPlugin
	{
		public const string MOD_NAME = "MultiTrackDriftingTurrets";

		private const uint DEJA_VU_TIME = 3263900111u;

		private const uint DEJA_VU_TIME_STOPS = 4064506877u;

		private const uint DEJA_VU_TIME_PAUSES = 1412652099u;

		private const uint DEJA_VU_TIME_CONTINUES = 1519326796u;

		private static List<TurretStatus> EngiTurretsToTrack = new List<TurretStatus>();

		public static PluginInfo PInfo { get; private set; }

		public void Awake()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			PInfo = ((BaseUnityPlugin)this).Info;
			Stage.Start += new hook_Start(Stage_Start);
			SpawnState.OnEnter += new hook_OnEnter(SpawnState_OnEnter);
		}

		public void Start()
		{
			SoundBank.Init();
		}

		private void SpawnState_OnEnter(orig_OnEnter orig, SpawnState self)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			CharacterBody component = ((Component)((EntityState)self).outer).GetComponent<CharacterBody>();
			Inventory inventory = component.master.minionOwnership.ownerMaster.inventory;
			int itemCount = inventory.GetItemCount(Items.Hoof.itemIndex);
			AkSoundEngine.PostEvent(3263900111u, ((Component)((EntityState)self).outer).gameObject);
			EngiTurretsToTrack.Add(new TurretStatus(((Component)((EntityState)self).outer).gameObject, itemCount, musicPlaying: true));
		}

		private void Stage_Start(orig_Start orig, Stage self)
		{
			orig.Invoke(self);
			AkSoundEngine.PostEvent(4064506877u, (GameObject)null);
		}

		public void FixedUpdate()
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			List<TurretStatus> list = new List<TurretStatus>();
			int num = EngiTurretsToTrack.RemoveAll((TurretStatus status) => (Object)(object)status.TurretGameObject == (Object)null);
			foreach (TurretStatus item in EngiTurretsToTrack)
			{
				if (item.TurretGameObject == null || !item.TurretGameObject.activeInHierarchy)
				{
					list.Add(item);
					continue;
				}
				float speed = item.Speed;
				float value = (float)item.NumSpeedItems * 0.25f + speed / 20f + (float)Math.Sqrt(item.NumSpeedItems) * speed / 22f - 1f;
				RtpcSetter val = new RtpcSetter("Speeds", item.TurretGameObject);
				val.value = value;
				RtpcSetter val2 = val;
				((RtpcSetter)(ref val2)).FlushIfChanged();
				if ((double)speed <= 0.0001 && item.MusicPlaying)
				{
					item.MusicPlaying = false;
					AkSoundEngine.PostEvent(1412652099u, item.TurretGameObject);
				}
				else if ((double)speed > 0.0001 && !item.MusicPlaying)
				{
					item.MusicPlaying = true;
					AkSoundEngine.PostEvent(1519326796u, item.TurretGameObject);
				}
				item.RecordLastPosition();
			}
		}
	}
	public class TurretStatus
	{
		public GameObject TurretGameObject { get; set; }

		public int NumSpeedItems { get; set; }

		public bool MusicPlaying { get; set; }

		private Vector3 LastPosition { get; set; }

		public float Speed
		{
			get
			{
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				_ = LastPosition;
				if ((Object)(object)TurretGameObject != (Object)null)
				{
					Vector3 val = TurretGameObject.transform.position - LastPosition;
					return ((Vector3)(ref val)).magnitude / Time.fixedDeltaTime;
				}
				return 0f;
			}
		}

		public TurretStatus(GameObject gameObj, int numSpeedItems, bool musicPlaying)
		{
			TurretGameObject = gameObj;
			NumSpeedItems = numSpeedItems;
			MusicPlaying = musicPlaying;
		}

		public void RecordLastPosition()
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)TurretGameObject != (Object)null)
			{
				LastPosition = TurretGameObject.transform.position;
			}
		}
	}
	public static class SoundBank
	{
		public const string soundBankFolder = "SoundBanks";

		public const string soundBankFileName = "DEJAVU_Soundbank.bnk";

		public const string soundBankName = "MySoundBank";

		public static string SoundBankDirectory => Path.Combine(Path.GetDirectoryName(MultiTrackDriftingTurrets.PInfo.Location), "SoundBanks");

		public static void Init()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Invalid comparison between Unknown and I4
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Invalid comparison between Unknown and I4
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			AKRESULT val = AkSoundEngine.AddBasePath(SoundBankDirectory);
			if ((int)val == 1)
			{
				Log.Info("Added bank base path : " + SoundBankDirectory);
			}
			else
			{
				Log.Error("Error adding base path : " + SoundBankDirectory + " " + $"Error code : {val}");
			}
			uint num = default(uint);
			val = AkSoundEngine.LoadBank("DEJAVU_Soundbank.bnk", ref num);
			if ((int)val == 1)
			{
				Log.Info("Added bank : DEJAVU_Soundbank.bnk");
			}
			else
			{
				Log.Error("Error loading bank : DEJAVU_Soundbank.bnk " + $"Error code : {val}");
			}
		}
	}
}