RandomChanges
Small mod with some changes to some random game mechanics, fully customisable.
By PseudoCoffee
Date uploaded | 2 years ago |
Version | 1.0.7 |
Download link | PseudoCoffee-RandomChanges-1.0.7.zip |
Downloads | 1899 |
Dependency string | PseudoCoffee-RandomChanges-1.0.7 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.3.1README
Small mod with some changes to some random game mechanics, fully customisable.
Changes:
-change number of pylons active for loader
-change number of turrets active for engineer
-allow ability cooldowns to be lower than 0.5seconds
-change corpsebloom heal ratio
-change corpsebloom tick rate(heal more times per second but less, overall same healing/second)
-change speed at which engineer can select targets with the thermal harpoon
-allow engineer to recharge harpoons while aiming
-flat bonus to engineer harpoons stack
-flat bonus to engineer walking turrets stack
-bonus harpoons per afterbuner
-change cooldowns of harpoons and walking turrets
-captain lower the 20 second delay from using the skill to the nuke exploding
Discord: sudo#3052