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2R4R : Items : Damage/AutoPlay
Updated 6 days agoItems : Auto-Play
Damage items in this section are separated by whether we consider them to have the capability to "Auto-Play" the game. In other words, we believe these items have the potential to negatively impact combat interactions by killing enemies without requiring much player input. Accordingly, these items get special design treatment both to reduce their ability to "Auto-Play" and sometimes to give them greater utility outside of pure damage applications.
Notes
- Proc Chains not sourced from skill-based damage have their maximum potential reduced. See also: https://thunderstore.io/package/RiskOfBrainrot/ProcSolver/
Ceremonial Dagger
- Reduced projectile lifetime: 10s -> 4s
Fireworks
- Reduced proc coefficient: 0.33 -> 0.2
Gasoline
- Reduced impact damage: 150% -> 50%
- Reduced ignition damage: 150%+75% -> 100%+100%
Little Disciple
- Now applies Kit Slow for 3 seconds on hit
- Now applies 15x force on hit
- Reduced proc coefficient: 1.0 -> 0.4
NKuhanas Opinion
- Now applies Kit Slow for 3 seconds on hit
- Now applies 25x force on hit
- Increased damage multiplier: 250% -> 350%
- Increased proc coefficient: 0.2 -> 0.75
Shatterspleen
- Reduced proc coefficient: 1.0 -> 0.0
Spare Drone Parts
- Removed
War Bonds
- Removed
Will-o-the-Wisp
- Reduced proc coefficient: 1.0 -> 0.75
- Increased damage coefficient: 350%+280% -> 480%+280%
- Changed blast range: 12+2.4m -> 16m+0m
Voidsent Flame
- Now Stuns
- Now has a chance to proc: 100% -> 33%
- Increased damage coefficient: 350%+280% -> 600%+400%
- Changed blast range: 12+2.4m -> 24m+0m
Items : Damage
Box of Dynamite
- Increased damage coefficient: 240%+85% -> 350%+280%
Death Mark
- Status is now hidden
- Now deals 10% increased damage for each unique debuff
- Reduced damage bonus past threshold: 50%+0% -> 30%+30%
Genesis Loop
- No longer scales with attack speed
- Reduced blast proc coefficient: 1.0 -> 0.75
Hikers Boots
- Removed
Kjaros Band
- Reduced total damage coefficient: 300%+300% -> 100%+100%
- Increased base damage coefficient: 0% -> 600%+0%
Lost Seers Lenses
- Can no longer proc on enemies that are immune to void damage
Light Flux Pauldron
- Removed
Luminous Shot
- Increased damage per strike: 175%+50% -> 175%+100%
Polylute
- Reduced damage per hit: 60% -> 40%
Runalds Band
- Reduced total damage coefficient: 250%+250% -> 100%+100%
- Increased base damage coefficient: 0% -> 600%+0%
Shuriken
- Now Bleeds on hit
- Reduced damage coefficient: 400%+100% -> 80%+0%
- Increased proc coefficient: 1.0 -> 2.0
Symbiotic Scorpion
- Removed