Mods that depend on HookGenPatcher
Pin your achievement to the side in game.
Last updated: a year ago
An assortment of simple but impactful buffs to Void Fiend. Highly configurable!
Last updated: 2 years ago
Adds a variety of useful tweaks for Mercenary
Last updated: 2 years ago
Adds item displays to monsters! | Originally by rob. Carrying on the torch, hopefully
Last updated: 2 years ago
Rip and Tear, until it is done.
Last updated: 2 years ago
Allows you to also use red scrap on 5 green items to 1 red item cauldrons, if no red scrap is in inventory it will work as before.
Last updated: 2 years ago
Prevents Void Infestors from infesting player allies. Server-Side and Vanilla-Compatible.
Last updated: 2 years ago
Makes Void Cradles spawn when Artifact of Sacrifice is enabled.
Last updated: 2 years ago
Allows the Captain to use his abilities offworld.
Last updated: 2 years ago
Obtain Treebot Fren when repaired,surprised no one else did this yet. Now with better AI.
Last updated: 2 years ago
Protect the VIP: If they die, you die.
Last updated: 2 years ago
Allows players to ride on allies. A more extended and customizable version of the RideMe mod.
Last updated: 2 years ago
Several improvements to Pings, like multiple pings and adjustable timers or colors per type
Last updated: 2 years ago
Tweaked version of the Judgement Gamemode from Risk of Rain Returns
Last updated: a week ago
Adds 35 new items! LookingGlass recommended.
Last updated: 2 weeks ago
Every minute, a random effect happens. Heavily inspired by the "Chaos Mod" series of GTA games.
Now with Twitch Integration!
Last updated: 2 weeks ago
Reworks the director to spawn a variety of enemies, bosses, and elites instead of groups.
Last updated: 3 months ago
API for manipulating Character Stats
Last updated: 7 months ago
Prevent bosses from soft-locking your run when they get pushed too far away from the stage.
Last updated: 7 months ago
Accounts for more initialization in the loading screen. Reduces amount of time spent frozen on 100% when using lots of mods
Last updated: 8 months ago
Tweaks to various stages that makes runs more consistent and knowledge-based.
Last updated: a year ago
Makes Teleporter bosses less likely to repeat between stages. Server-Side and Vanilla-Compatible!
Last updated: a year ago
API for adding custom in-game difficulties
Last updated: a year ago
API for registering skills, skins and entity states
Last updated: a year ago