Mods that depend on HookGenPatcher
Makes Shock, Stun and optionally Freeze count as Debuffs.
Last updated: 2 years ago
Fixes looping sounds sometimes not ending and playing indefinitely. Clientside.
Last updated: 2 years ago
Syncs Engineers items with turrets whenever he gains/loses an item.
Last updated: 2 years ago
Allows you to use 2 skill variants simultaneously
Last updated: 2 years ago
API for adding custom sounds or musics
Last updated: 2 years ago
API for adding custom in-game difficulties
Last updated: 2 years ago
API for registering skills, skins and entity states
Last updated: 2 years ago
'Conquerer of Void, of Worlds and of Malice and Chaos'
Last updated: 3 years ago
Several improvements to Pings, like multiple pings and adjustable timers or colors per type
Last updated: 4 years ago
Changes the look of Stages
Last updated: 3 weeks ago
Some fixes, qol and misc changes.
Last updated: 3 months ago
Attempts to fix Mercenary skins broken by the Devotion update. Clientside. See README.
Last updated: 4 months ago
API for modifying the language localisation of the game
Last updated: 4 months ago
New GameMode based on Risk of Rain Returns. Now with multiplayer support!
Last updated: 4 months ago
Allow the Tricorn to target Elite monsters.
Last updated: 4 months ago
API for adding custom damage over time effects
Last updated: 4 months ago
A system for adding survivor variants.
Last updated: 5 months ago
Adds new firework themed items, for only the most hardcore firework fans,,,
Last updated: a year ago
(Un)Holy code changes for the sake of performance.
Seekers of fixing the new crash they added.
Last updated: a year ago
API for adding custom temporary visual effects for characters.
Last updated: 2 years ago
No unnecessary command menu.
Last updated: 2 years ago
API for retrieving assets that live exclusively in game scenes
Last updated: 2 years ago
Lets you ping description of items
Last updated: 2 years ago
API for adding custom achievements and unlockables
Last updated: 2 years ago