EclipsedShoresBaseMod
Contains a variety of tweaks and features designed for the modpack EclipsedShores.
By Smxrez
Last updated | 3 weeks ago |
Total downloads | 9496 |
Total rating | 1 |
Categories | Mods Tweaks Items Enemies |
Dependency string | Smxrez-EclipsedShoresBaseMod-1.0.4 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.2README
EclipsedShoresBaseMod
ESBM contains a variety of tweaks and features designed for the modpack EclipsedShores.
If you want to use this mod for your own modpack/modlist feel free it should function fine.
More features are planned for the future.
Feedback? Contact Smxrez
on discord.
Bugs? Contact pseudopulse
on discord.
Features
Item diversity (Configurable)
You're more likely to find duplicate items the more diverse your inventory is (To keep it near but slightly more varied when compared to vanilla).
Vanilla:
Modded:
ESBM:
Jumping Beetles (Configurable)
Beetles now jump at you when attacking (similar to inferno).
Character stats config generator (Configurable obviously)
All characters' (survivors, enemies, etc.) stats are configurable in a config file on launch (Make sure to set what you want to change to True, and then on another launch, it will generate detailed stats for it).
Credits
-
pseudopulse: Programming/Implimentation of feautres.
-
Smxrez: Creating EclipsedShores and concepting the ideas.