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TheTimesweeper-Alien_Hominid-0.3.0 icon

Alien Hominid

Adds an aliem | Multiplayer update!

Date uploaded 2 years ago
Version 0.3.0
Download link TheTimesweeper-Alien_Hominid-0.3.0.zip
Downloads 6755
Dependency string TheTimesweeper-Alien_Hominid-0.3.0

This mod requires the following mods to function

tristanmcpherson-R2API-4.4.1 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 4.4.1
bbepis-BepInExPack-5.4.2101 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2101

README

Aliem

  • When will alien hominid invasion come out that shit's gonna be fun
  • happy halloween c:
  • multiplayer compatible!

Anything you'd like to say about the guy, ping me (TheTimesweeper#5727) on the ror2 modding discord or the enforcer discord (https://discord.gg/ZZzmFgDbCH).

Credits

Dotflare - Model
The Behemoth - inspiration, sounds

Known Issues

  • multiplayer
    • animations will get stuck sometimes.
    • all funcitonality will work fine on your screen, but for others animations may be wonky
  • riding not tested on all enemies so there's probably some jank instances
  • might be fun might not be fun idk!!

Future Plans (that I may or may not get to)

  • finish him lol
  • planned kit
    • m1 - mash to shoot hold to charge
    • m2 - dive (current shift)
    • shift - fire trail from invasion
    • r - mutations from invasion (so still grenade lol)
  • better effects maybe
  • more sounds
  • replace pod with spaceship that crashes
  • Item displays

Changelog

0.3.0

  • fixed projectiles in multiplayer
  • fixed riding error spam in multiplayer
  • networked riding position for clients.
    • each player will see their proper riding position on their screen, but on other screens they will floating behind
  • can now ride allies, which gives them a movement buff
    • was already giving enemies a movement buff to simulate panicking. simply applies to allies as well
  • chomp now heals for 10% of max health
  • borrowed some sounds from the game for his projectiles' impacts
  • added his upper and lower jaw to ragdoll

likely (hopefully, barring bugs) my last update for this guy until I sometime later decide to revisit him
have fun and thanks for havin fun c:

0.2.1

  • fixed another bug with ridden enemies dying causing lockups when certain mods were installed
  • fixed character collider causing him to spawn through the floor out of the pod

0.2.0

  • added item displays
  • chomp now decapitates enemies if it kills them
  • fixed bug with riding certain entities
  • adjusted character collider to more suit his tiny body

0.1.0

  • c: