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| Last updated | 4 years ago |
| Total downloads | 21503 |
| Total rating | 3 |
| Categories | Mods Items |
| Dependency string | Withor-RandomItems-1.1.2 |
| Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
Overview
Currently adds 9 new items, most of them being terribly balanced. To help me make them less terrible, please join my discord server and tell me how much of an idiot I am: https://discord.gg/HkMm7eZx8W
1.1.2
- Fixed a couple typos
1.1.1
Bugfixes:
- Spectral Slug no longer deals infinite damage
- Fixed Bloodlust instantly killing you with enough psgs or transcendence
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- Also gave it a cooldown to allow shield recovery
1.1.0
Changes:
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Added Fresh Meat
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Added Adaptive Lamina
(idea by Hifu) -
Added Bloodlust
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Added Hardlight Plating
(idea by Hifu) -
Temporarily removed Healing Root
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Triangle:
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- Bounces: 4(+1) -> 2(+2)
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- Damage: 50% total damage -> 50% base damage
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- Chance: 20% -> 10% for every 100% base damage dealt
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- Range: 10 (+4) -> 20 (+8)
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Frozen Flame:
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- Duration: 4s -> 6s (damage unchanged)
Bugfixes:
- Spectral Slug now uses a different buff than Bandit’s Desperado, meaning enemies won’t remove your tokens if they get it in void fields for example (the icon is still the same)
Known issues:
- Hardlight Plating does nothing during Mult’s Transportmode, no idea how to fix this rn
Items
Frozen Flame
Tier: White
On Hit: 15% (+15% per stack) chance to ignite an enemy for 200% base damage. Hitting an enemy with 5 or more stacks of ignite creates an ice explosion dealing 200% base damage and applying 80% slow. Each ignite stack above the threshold increases the explosion radius by 1m (+0.3m per stack).
Queen's Beverage
Tier: Green
On Hit: 10% (+10% per stack) chance to apply stacking beetle juice, reducing enemies attackdamage, attackspeed and movementspeed by 5% per debuff stack. Stacks up to 10 times.
Spectral Slug
Tier: Green
On Hit: Apply stacking tokens. After applying 10 (+5 per stack) tokens create a powerful explosions dealing damage based on the amount of tokens and applying cripple in a 10m (+5m per stack) radius.
Glacial Tome
Tier: Green
On Hit: 10% chance to apply 80% slow.
On Kill: If the enemy had 80% slow creates an ice explosion dealing 150% base damage and freezing enemies in a 5m (+5m per stack) radius.
Triangle
Tier: Green
On Hit: 10% chance per 100% base damage dealt to fire a bouncing poison syringe dealing 50% base damage to up to 2 (+2 per stack) targets within 20m (+8m per stack). The damage scales with the amount of slows on the enemy.
Fresh Meat
Tier: White
On Kill: Gain 2 Regen for 2s (+2s per stack).
Adaptive Lamina
Tier: Green
Passive: Gain 5 armor and an additional 0.5 (+0.5 per stack) per % of missing health.
Bloodlust
Tier: Lunar
On Kill: Heal for 5% (+5% per stack) max hp.
Passive: While above 10% max hp enter a blood frenzy increasing attackspeed, movementspeed and jump height by 50%, but draining your health at a rate of 3.33% (+3.33% per stack) per second.
Hardlight Plating
Tier: Green
Passive: Gain +1 (+1 per stack) regen per 10m/s velocity.