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"Wait, so this entire time you *didn't* actually want to attack yourself?..." -- This fixes a bug causing you to ping yourself at certain camera angles.
|Last updated||2 months ago|
|Dependants||16 other mods depend on this mod|
This mod requires the following mods to function
Unified BepInEx all-in-one modding pack - plugin framework, detour libraryPreferred version: 5.4.9
No Self Ping
This mod fixes a bug that made it possible to ping yourself, printing funny (albeit annoying) messages like
Xan wants to attack: Xan.
This is particularly useful for mods that add large character models, as the character model gets in the way of otherwise meaningful pings.
Modders, please note that this method bypasses
PingerController.GeneratePingInfo such that its second call to
Util.CharacterRaycast is redirected to a method implemented by my own code. This means that the hooks
On.RoR2.Util.HandleCharacterPhysicsCastResults will not execute if they are called via
GeneratePingInfo (but other code that uses those methods, such as certain attacks and targeting sequences, will work fine as if nothing has happened).
Basically, if your code does anything with the raycasting specifically when pinging, sorry, this is not compatible. I would like to avoid such an intrusive change, but the IL code is incredibly messy and hard to keep track of without it. I just wanted to mention this since it poses a compatibility issue.
Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.
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