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API Documentation
Updated 3 years agoAPI Documentation
Like I said originally, this mod was never really meant for use outside of my own stuff, but I might as well document it anyway.
To register things as a Void survivor...
- Use the SurvivorHollower to transform the enemy prefab into a survivor prefab, then...
- Use XanVoidAPI to bind the necessary information and hooks to the survivor, then...
- Use VoidDamageTypes on your projectiles and explosions to make them behave like the void attacks, but with more "player-like" behavior, importantly noting that...
- If you need readily available modified black hole objects that are configurable, use VoidImplosionObjects as most of them have been created for you ahead of time.
To register replicated configuration entries...
- Use an instance of AdvancedConfigBuilder.