gaforb-EruptionUtil icon

EruptionUtil

Adds 'Eruption', a new utility that blasts you forward and ignites enemies behind you! Very configurable.

By gaforb
Last updated a year ago
Total downloads 51959
Total rating 4 
Categories Skills
Dependency string gaforb-EruptionUtil-3.0.1
Dependants 33 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
RiskofThunder-R2API_Language-1.0.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.0
RiskofThunder-R2API_Core-5.0.3 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.0.3
RiskofThunder-R2API_ContentManagement-1.0.1 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.1

README

#EruptionUtility This mod adds a new Flame Utility for Artificer - Eruption Blast forward, dealing 360% damage and igniting nearby enemies Config options included for: Initial blast damage, force, are of effect and proc coeffecient Turning off the blast or burn entirely Adjusting the cooldown and number of stocks Moving the skill to the Special slot Forcing it to sprint and be agile Performance option for the VFX if you find them too flashy

Known Issues & Compatability

-Flamethrower will be wasted if you use it during this skill while sprint is enabled -Try ArtiSkillSwap for giving flamethrower agile to enjoy a fast, close-range artificer playstyle!

Future Plans (maybe)

-A two-stage charge up that makes the explosion stronger, or leaves flames behind -More differences between the grounded and aerial versions -Messing with flamethrower so it can't be wasted by accident -Making an entire skill overhaul for artificer

Credits

Thanks to LordOfTheNugget for ArtificerFrostSurge and DuckDuckGreyDuck for ArtificerExtended, upon which much of the code for this mod is based. Additional thanks to Rein for some of the code that makes artificer not look stiff while whooshing

Installation

Place EruptionUtility.dll in /Risk of Rain 2/BepInEx/plugins/ Or just use a mod manager. In fact, I recommend that.

Changelog

0.1.0 -Inital beta release with dependency

1.0.0 -Removed ArtificerExtended Dependency -Added config options -Damage and radius slightly increased -Better compatibility with Flamethrower

1.0.1 -Removed blast force for compatibility with Plasmacore's Blast_Jumper

2.0.0 -Added loads of config -Overhauled VFX and added performance option -Tweaked cooldown settings -Restored blast force - now configurable

3.0.0 -Updated for latest patch and R2API version -Normalised launch distance when sprinting/not sprinting -Fixed in-game description not respecting config

3.0.1 -Fixed icon not being in folder causing mod to fail to load (oops) -Updated R2API dependencies to split assemblies