nayDPz-Dancer icon


Adds the Dancer as a playable survivor

Last updated a day ago
Total downloads 18712
Total rating 6 
Categories Player Characters
Dependency string nayDPz-Dancer-0.9.12
Dependants 4 other mods depend on this mod

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
RiskofThunder-HookGenPatcher-1.2.1 icon

MMHOOK generation at runtime.

Preferred version: 1.2.1



Adds the Dancer as a survivor.


  • new vfx for everything other than special
  • (:<

Multiplayer is freakin WORKing bro it might not if it dont tell me orbeezeater22 discord bug rpeort but it work haha lollllllllllll

Primary Moveset

Skill Input Description
Jab on ground, aim forward small dash
Dash Attack on ground, sprinting dash. interrupts enemies. bonus to low HP enemies
Down Tilt on ground, aim down interrupts enemies and knocks them upwards
Down Air in air, aim down dives to the ground and starts a downtilt
Forward Air in air, aim forward spikes enemies, stunning them briefly if they hit the ground
Up Air aim up hits upwards 2 times. second hit is small and has Slayer

i strongly encourage you to find me in the ROR2 modding discord, my username is orbeezeater22#0704 let me know how gameplay feels!


  • vfx on special are "placeholder"
  • Alt skills and achievements
  • Lore and stuff
  • skill icons
  • name the skills lolllllllllllllll cringe dude wtffffffffff

Thanks to Rob for making HenryMod and to everyone in the modding discord for answering questions.



  • fixed ribbon using heavy amounts of memory and crashing with starstorm2 malice
  • fixed ribbons dealing self damage


  • utility no longer raises the dead, even though thats really really cool.
  • :33


  • utility now functions as intended in multiplayer
  • muiahahaha >:DDD


  • ribbons now fully functional, including in multiplayer. there are no known bugs with ribbons aanymore, so if you see something funky pls report it! orbeezeater22#0704 discord
  • hehe >:)))))))


  • fixed a ton of ribbon issues. pleas report bug to me orbeezeater22#0704 discord :))
  • ribbons now give barrier instead of healing


  • Gave ribbons a proc coefficient
  • Ribbons should now spread more lpogically when ribboned enemies are killed
  • Ribbons should now appear properly in multiplayer
  • ribbons can now cc bosses for shorter time
  • healing reduced on ribbons. eventually i will eventualy remove heal once ribbons consistently work to cc enemies
  • Spiking enemies with fair now damages them on ground
  • i did a lot of other small stuff hehe :))))
  • i tried to make the icon better but i made it worse oops


  • undeleted dancers hitbox lol


  • Reworked Special.
  • Cooldown lowered from 20 to 12 seconds
  • Duration lowered from 15 to 8 seconds
  • Ribbons spread slower and no longer spread from item procs.
  • Ribbons now cause enemies to bleed
  • Reapplying ribbons to enemies now resets the duration for the entire chain
  • Killing ribboned enemies with attacks no longer deletes the ribbon if it can find a new target.
  • Lowered primary damage
  • Secondary cooldown lowered from 6 to 5 seconds. No longer grants CDR on hits
  • Secondary damage increased
  • Utility damage increased to 600%
  • Removed alternate utility since the base skill works better (but still not properly) in multiplayer anyways


  • added item displays
  • sounds and visual projectile for special (just missing impact effect)
  • removed ribbon debugging. if you had lag before, please let me know if its reduced this update!
  • made jump cancels slower
  • downtilt has less end lag


  • Going to temporarily spam your logs with ribbon debugging this patch
  • Almost certain I fixed the ribbon chains this time. if they bug out, please send me the logs (orbeezeater22#0704)
  • Ribbon healing increased, but now based on proc coefficient.
  • Ribbons spread faster
  • Utility now refunds the cooldown if it misses
  • Secondary damage lowered, but its cooldown is reduced by 1 second every time it hits.
  • Hitstop removed/lowered on ground moves.


  • Starting a jump during a ground attack now instantly cancels into an aerial attack
  • Attacks should fire more consistently when they are cancelled by other abilities.
  • Damage increase across the board
  • Some moves are slightly faster
  • (Hopefully) fixed infinite loop with ribbon chains that caused a lot of lag
  • Removed lightning VFX from ribbons


  • maybe one day i will stop releasing unfinished mods.
  • Brand spankin' new =)

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2022-1-23 0.9.12 1830 Version 0.9.12 Install
2022-1-18 0.9.11 4273 Version 0.9.11 Install
2022-1-18 0.9.10 367 Version 0.9.10 Install
2022-1-18 0.9.9 459 Version 0.9.9 Install
2022-1-17 0.9.8 1117 Version 0.9.8 Install
2022-1-16 0.9.7 536 Version 0.9.7 Install
2022-1-16 0.9.6 708 Version 0.9.6 Install
2022-1-11 0.9.5 3897 Version 0.9.5 Install
2022-1-11 0.9.4 85 Version 0.9.4 Install
2022-1-7 0.9.3 3126 Version 0.9.3 Install
2022-1-6 0.9.2 1145 Version 0.9.2 Install
2022-1-6 0.9.1 463 Version 0.9.1 Install
2022-1-5 0.9.0 706 Version 0.9.0 Install