nayDPz-RelicMod icon

RelicMod

Stone-cold war machine with one mission: destruction. Now includes enemy Relics (disabled by default. use config).

By nayDPz
Last updated 3 weeks ago
Total downloads 4180
Total rating 1 
Categories Enemies Player Characters
Dependency string nayDPz-RelicMod-0.0.5
Dependants 0 other mods depend on this mod

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
tristanmcpherson-R2API-3.0.30 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.30

README

Relic

  • WIP.
  • Singleplayer shouldn't have any major issues. let me know if you encounter any !
  • Multiplayer should work properly! If you try it, find me in discord and tell me how it went.

Adds the Relic, a heavy duty character with extreme firepower, as both a playable survivor and a hostile enemy! This character is more of an experiment for me. Tried a lot of new things. hope you have fun!

I really really appreciate feedback regarding this character! its new so lots will change.

Now also added as a dangerous lategame mob with a hitscan laser attack and shoots an explosive projectile if you get too close.

  • The enemy is disabled by default in the config.
  • Appears after first loop and should slowly start replacing Lemurians as an upgraded ranged fodder enemy.
  • The enemy is heavily experimental right now. it might even be complete bullshit. disable it in the config if you dont want to see it.
  • Also has a config option to enable the mob starting from stage 1

Stage 1 with Relic (video)

https://streamable.com/bi1jwc

Quick enemy Relic showcase

https://streamable.com/1b0k5q

i love reading all feedback, im in the ROR2 modding discord, my username is orbeezeater22#0704

To-Do

  • Re-do animations
  • Custom VFX/SFX instead of vanilla
  • Enemy spawn animation

Thanks to Rob for making HenryMod and to everyone in the modding discord for answering my questions. =)

Changelog

0.0.5

  • Enemy is no longer absurdly rare.
  • Death rewards should now work properly
  • Enemy tracking is much slower and lategame damage is decreased

0.0.4

  • fixed config. oops!

0.0.3

  • Added enemy relic

0.0.2

Gameplay changes and PVP fixes

  • Decreased Relic's hurtbox size considerably.

  • Empowered Marble Cannons no longer has falloff and has doubled range.

  • Crit for Marble Cannons is now rolled once instead of once for both attacks.

  • Decreased the duration of Lunar Encore's second use, but kept the fire time the same. (meaning it shoots at the same speed but you can use other abilities quicker)

  • Reposition no longer cancels itself (Hardlight Afterburner fix)

  • Reposition should now only buff Marble Cannons once

  • Lowered the velocity boost from catching Lunar Encore's bouncing projectile during Reposition.

  • Minor fixes for PvP.

0.0.1

  • Brand spankin' new =)

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2021-8-28 0.0.5 2219 Version 0.0.5 Install
2021-8-27 0.0.4 354 Version 0.0.4 Install
2021-8-27 0.0.3 14 Version 0.0.3 Install
2021-8-21 0.0.2 1138 Version 0.0.2 Install
2021-8-20 0.0.1 455 Version 0.0.1 Install