pseudopulse-BetterDrones icon

BetterDrones

Makes drones more useful.

Last updated 2 weeks ago
Total downloads 241934
Total rating 19 
Categories Tweaks
Dependency string pseudopulse-BetterDrones-1.7.2
Dependants 103 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
RiskofThunder-HookGenPatcher-1.2.1 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.1
RiskofThunder-R2API_Director-1.0.0 icon
RiskofThunder-R2API_Director

API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour

Preferred version: 1.0.0
RiskofThunder-R2API_Core-5.0.1 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.0.1

README

Better Drones

A mod that tweaks drones to make them more useful and less boring. Fully configurable.

Changes

Global

  • Drones orbit their owner at a fixed distance like in ROR1

  • Drones that are orbiting cannot collide with enemies

  • Can be toggled off, overrides movement changes when enabled

  • All drones have halved base damage and higher skill damage (so they arent op with drone parts)

  • All drones are faster and have higher health and regen

  • Drones prioritize enemies that have been recently pinged by their owner

  • Allies no longer absorb hitscan attacks like Flamethrower and Double Tap

  • Minions no longer absorb projectiles

Healing Drone

  • Longer targeting range
  • Faster healing
  • Less aggressive
  • Sticks closer to owner
  • Stops healing targets above 85% health.

Incinerator Drone

  • More range
  • More damage
  • 100% ignite chance
  • More aggressive

Gunner Drone

  • More range
  • More aggressive
  • More damage
  • Higher knockback
  • Sticks closer to owner

Missile Drone

  • More range
  • Less aggressive
  • More damage
  • Sticks closer to owner

Emergency Drone

  • Longer targeting range
  • Faster healing
  • Less aggressive
  • Stops healing targets above 85% health.
  • Has a passive healing aura that heals nearby allies for 10% max health every 5 seconds
  • Spawns in Sulfur Pools, Scorched Acres, Abandoned Aqueduct, and the Artifact Reliquary
  • Sticks closer to owner

TC-280

  • Longer targeting range
  • More aggressive
  • Much tankier
  • No longer spawns naturally
  • Is now a guaranteed map secret on rallypoint (does NOT count as an interactable for spawn credits)

Gunner Turret

  • Longer targeting range
  • Tankier
  • Energy Shield that switches on for 5 seconds after dealing 1000% total damage, blocks projectiles from the outside.

Changelog

1.7.2

  • fixed bullets that have no attacker assigned breaking entirely

1.7.1

  • (mostly) fixed jitter with orbital movement (drones will still jitter a bit when running at very high speeds)
  • all drones no longer have collision with their owner

1.7.0

  • nerfed the gunner turret shield (damage req: 1000% -> 2500%; duration: 5s -> 4s)
  • nerfed the missile drone's damage output (missile count: 6 -> 5)
  • fixed the stat halving not affecting scaling

1.6.3

  • reverted 1.6.2

1.6.2

  • updated BepInIncompatibility

1.6.1

  • orbital drones are no longer targeted by enemies

1.6.0

  • cloak propagates to drones if orbitals are enabled

1.5.5

  • fixed healing drone ai for real this time

1.5.4

  • moredrones compat

1.5.3

  • fixed healing drone ai being really dumb and not healing the player often

1.5.2

  • orbiting radius is now larger
  • fixed mechanical enemies also being perfectly accurate

1.5.1

  • tc-280 now scales cost properly

1.5.0

  • added proper offsets to the tc-280 and empathy cores so you can see now
  • made the tc-280 no longer naturally spawn
  • made the tc-280 a guaranteed map secret on rallypoint
  • tc-280 is now orbit blacklisted by default

1.4.1

  • fixed gunner turrets orbiting the player (hopoo why are they flagged as flying what)

1.4.0

  • heavily nerfed tc-280
  • tc-280 laser is now disabled by default
  • added config for drone transparency (default is 50% transparent)
  • made healing drones not ignore you
  • drones now evenly position themselves around you while orbiting, instead of randomly clumping up
  • incinerator drones no longer orbit by default
  • gave an orbit offset to strike drones from the backup
  • gave an orbit offset to the tc-280 prototype

1.3.0

  • made drones not make idle noise
  • smoothed out orbital movement for real this time

1.2.3

  • Added orbit offsets for solus probes and strike drones

1.2.2

  • Nerfed Gunner Drones to be less free win friday
  • Smoothed out the orbital movement to be less snappy
  • Gunner Turrets have a periodic shield that activates upon dealing a total of 1000% damage

1.2.1

  • Added config for orbit height

1.2.0

  • Minions ignore projectile collision from their owner
  • Reduced Gunner Drone knockback
  • Reduced Emergency Drone healing aura to 10%
  • TC-280 laser no longer applies Beetle Juice

1.1.1

  • readme change lmao

1.1.0

  • Added a configurable blacklist for orbital movement

1.0.0

  • mod exists now