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rob_gaming-Driver-1.0.5 icon

Driver

Adds the Driver, a mostly grounded survivor focused on simple gunplay. Fully multiplayer compatible!

Date uploaded 7 months ago
Version 1.0.5
Download link rob_gaming-Driver-1.0.5.zip
Downloads 8637
Dependency string rob_gaming-Driver-1.0.5

This mod requires the following mods to function

bbepis-BepInExPack-5.4.1905 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.1905
tristanmcpherson-R2API-5.0.5 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 5.0.5

README

Driver

  • Adds the Driver, an original character based on the Driver from the film Drive (2011)
  • Fully functional base kit with several weapon pickups that give him new attacks
  • Has item displays, an unlockable mastery skin and is fully multiplayer compatible
  • Configurable stats and a few other things to mess around with
  • Many more weapons planned!!!!

To share feedback, report bugs, or offer suggestions feel free to DM @braindead_ape on Discord


Unlock


Skills

Passive

Enemies drop weapon crates that change your skills for 8 seconds, starting when you first attack with it

Primary

Shoot gun

Secondary

Aim gun and charge a high damage shot

Utility

Slide

Special

Stun grenade


Donations

If you enjoy my work and would like to support me, you can donate to my Ko-fi: https://ko-fi.com/robdev

Credits

rob - Pretty much everything

TheTimesweeper - Maintaining everything in my absence, making it super easy to get back on my feet, lots of code help and feedback

Moffein - Also maintained things :-)

Swuff - Code help, feedback, networking help

Bog - Code for Shuriken interaction fix

Future Plans

  • Many more weapons (rocket launcher, dual uzis, railgun, minigun, etc.)
  • Alternate skills
  • Ancient Scepter support
  • Better item displays
  • Other things 100% decided on pure whimsy
  • Proper skill icons?
  • More skins

Changelog

1.0.5

  • Fixed ragdoll; the incredibly handsome developer of this mod never dies and so never realized it was broken

1.0.4

  • Buffed Pistol's fire rate
  • Shooting with Focus no longer has damage falloff
  • Machine Gun no longer has falloff
  • Shotgun now has falloff
  • Weapon drops now have a pity system, chance goes up with each kill until one drops and then the pity modifier resets
  • Weapon drops no longer require a Driver to land the killing blow- the only requirement now is a Driver on the player team
  • Fixed Combat Slide consuming all charges of Hardlight Afterburner instantly

1.0.3

  • Weapon timer won't start until your first attack with the weapon now
  • Tweaked weapon drop rates -- Champions (beetle guard, templar, etc. big guys) now have double the chance to drop a weapon -- Elites have 50% minimum chance to drop one, and can still scale up past that threshold -- Bosses are guaranteed to drop one- when higher tier weapons are added, they will drop these as well -- Drop chance is halved when playing on Swarms

1.0.2

  • Synced gun pickups, but for now only the host is able to see what's in the crate (until i can figure out this stupid code)
  • Fixed non host players being unable to pick up guns
  • Fixed non host players throwing a Captain airstrike instead of a flashbang

1.0.1

  • Fixed gun pickups being permanent- when commenting out the gun test code for release, I accidentally hit the code that swaps back to the pistol as well, whoops

1.0.0

  • Initial release