Lists and Filters

Updated 2 days ago

Lists & filters

Item filters (tiers / colors)

In config, Item Filters are simple on/off switches:

  • White / green / red / boss / lunar / void items
  • Tierless — hidden or odd internal items; usually leave off unless you know what you’re doing
  • Temporary — special short-lived items; off by default

If a tier is off, those items never use mod scaling — they behave like vanilla for stacking.

Blacklist

Blacklist → BlacklistedItems

A list of item code names (not the pretty name on the card). Example style: PaulsGoatHoof, Syringe. Separate entries with commas or semicolons.

  • Matched without caring about capital letters; extra spaces around names are trimmed.
  • Typo or wrong name → game log warning; that entry is skipped.
  • Blacklisted items still drop and work normally — they just don’t get the mod’s accelerated stacking. They stay “+1 per pickup” when the mod would otherwise apply.

Whitelist mode

Blacklist → WhitelistMode + WhitelistItems

When whitelist mode is on, only items you list get accelerated stacking. Everything else is treated as “leave vanilla-style stacking for this mod’s purposes.”

Whitelist wins over the normal blacklist logic when it’s enabled.

Category blacklist

Blacklist → CategoryBlacklist

Blocks whole groups at once. Categories are things like Movement, Proc, Defense, Damage, Healing, Utility, Cooldown — same words as in config help text.

If you blacklist Movement, anything the mod classifies as movement-themed won’t use accelerated stacking.

Live reload

Advanced → Live Reload Lists

When on, changing blacklist / whitelist / overrides / unsafe lists while the game is running can rebuild those lists after you save config. If something doesn’t update, restart the run or the game.