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Lists and Filters
Updated 2 days agoLists & filters
Item filters (tiers / colors)
In config, Item Filters are simple on/off switches:
- White / green / red / boss / lunar / void items
- Tierless — hidden or odd internal items; usually leave off unless you know what you’re doing
- Temporary — special short-lived items; off by default
If a tier is off, those items never use mod scaling — they behave like vanilla for stacking.
Blacklist
Blacklist → BlacklistedItems
A list of item code names (not the pretty name on the card). Example style: PaulsGoatHoof, Syringe. Separate entries with commas or semicolons.
- Matched without caring about capital letters; extra spaces around names are trimmed.
- Typo or wrong name → game log warning; that entry is skipped.
- Blacklisted items still drop and work normally — they just don’t get the mod’s accelerated stacking. They stay “+1 per pickup” when the mod would otherwise apply.
Whitelist mode
Blacklist → WhitelistMode + WhitelistItems
When whitelist mode is on, only items you list get accelerated stacking. Everything else is treated as “leave vanilla-style stacking for this mod’s purposes.”
Whitelist wins over the normal blacklist logic when it’s enabled.
Category blacklist
Blacklist → CategoryBlacklist
Blocks whole groups at once. Categories are things like Movement, Proc, Defense, Damage, Healing, Utility, Cooldown — same words as in config help text.
If you blacklist Movement, anything the mod classifies as movement-themed won’t use accelerated stacking.
Live reload
Advanced → Live Reload Lists
When on, changing blacklist / whitelist / overrides / unsafe lists while the game is running can rebuild those lists after you save config. If something doesn’t update, restart the run or the game.