Presets and limits

Updated 3 days ago

Presets & limits

Presets (quick personalities)

Under General -> Preset, you pick a starting style. The mod applies it when the game loads by adjusting several numbers at once.

Preset Plain-English vibe
Custom Don't auto-touch anything; only your manual settings matter.
VanillaPlus Gentle bumps -- closer to normal stacking feel.
Chaos Turn the exponential dial up; expect wild scaling if caps aren't tight.
ProcHell Favors proc category tuning + aggressive growth (still respect your safety caps).
MMOScaling Logarithmic-flavored growth with a softer long curve.
Hardcore Strong diminishing-style curve -- harder to snowball.
MovementDisabled Pushes movement category influence to zero for that multiplier setup.

After switching presets, if numbers look stuck, restart once so everything picks up cleanly.

Safety section (what matters today)

Config has a ProcSafety block. Right now the parts that actively clamp stacking are:

  • MaxProjectilesPerFrame -- Limits how huge a single accelerated grant can be in one shot (burst guard).
  • Unsafe hard cap (under Unsafe items) -- Clamps unsafe items' resulting stack target.

Other entries like max proc depth, max velocity, max attack speed, max damage coefficient exist as planned / reserved knobs -- they're not fully wired into live combat hooks yet. Treat them as "for future updates" unless you're testing configs early.

If you want maximum stability today, combine:

  • Reasonable global max stack
  • Blacklist / unsafe lists on nightmare items
  • SoftCap / Hyperbolic modes on shaky categories