All mods
Adds Classic Bandit as a standalone playable survivor.
Last updated: 6 months ago
Based on S11 AD Build --v2.3 Streamlining update-- split Preparation skill, updated lobby info, bugfixes
Last updated: 4 days ago
Work-in-progress. Adds a high-tech female assassin skin to bandit, now with a new pistol and better polish.
Last updated: 4 years ago
Nanomachines, son. They harden in response to physical trauma.
Last updated: 3 years ago
A skin for Acrid that gives him a much longer tail, don't ask why. Has tail physics to improve animation.
Last updated: 2 months ago
Every minute, a random effect happens. Heavily inspired by the "Chaos Mod" series of GTA games.
Now with Twitch Integration!
Last updated: a month ago
1.0.1 - Removed R2API Dependency | Adds options to change pickup notification durations. Now includes New, First Stack, and Subsequent Stacks duration.
Last updated: 10 months ago
A skin depository of Gilded survivors.
Last updated: 3 years ago
Zero from Megaman X as a survivor for Risk Of Rain 2 - Time to hunt some maverick monsters!
Last updated: 3 weeks ago
A couple of Railgunner skins with 'armed forces' themes, one a Nighttime Special Operator and the Other a Rallypoint Delta Scout
Last updated: 3 years ago
From this day on, the Belmont clan will hunt the night
Last updated: 3 months ago
At the end of each stage, StageRecap shows all the interactables on the stage and how many you’ve collected. This helps players improve at full looting stages.
Last updated: a year ago
Aims to fix skins using dynamic bones that were broken after the optimisation update, as well as some other standard skinbuilder skins.
Last updated: 3 weeks ago
Prevents Void Infestors from infesting player allies. Server-Side and Vanilla-Compatible.
Last updated: a year ago
Variants from MonsterVariantsPlus, Ported to VarianceAPI.
Last updated: 10 months ago
Custom Artificer Skin with tail and ear physics
Last updated: 3 years ago
Fixes SOTS deeming enemies "unimportant" and giving them significantly shittier collision handling.
Last updated: a year ago
Fixes the Artifact of Sacrifice to be much better balanced, especially in multiplayer.
Last updated: 3 years ago
RTAutoSprint fully fixed and enhanced with more features for SOTS. Sprint automatically, but only when you would be allowed to do so in the first place.
Last updated: a year ago
Gives silly names to allies, such as Drones, Turrets, Beetle Guards, etc.
Last updated: a year ago
Above all, I'm just a man. 1.6.0- SOTS update
Last updated: 8 months ago
Fixes gilded drones/monsters spawning game-crashing amounts of gilded chunks. Server-side and vanilla compatible.
Last updated: 8 months ago